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Optical (Blu-ray/DVD) and Digital (EST/UV) Sales Thread

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Old 12-25-2011, 12:44 PM   #661  
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You're right - the $1 Angry Birds has way more replay ability than the $60 Batman game...
but it wasnt what built the gaming industry.

it is hugely successful no doubt, but comparing digital video game $$ to physical $$ is a stupid comparison when a huge portion of digital $$ is via addons and map-packs to games sold on physical media. $.99 for a new COD map, $.99 for a new Batman skin - these games were sold on a disc and all of this digital money is merely enhancing or expanding upon the FULL game.

and the aforementioned $.99 apps for all of the cell phones in the world are a different beast too.
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Old 12-25-2011, 12:46 PM   #662  
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Doesn't matter. Its a video game. I don't make the rules. Whether its hardcore or casual doesnt matter. There is the video game market and the home video market. The home video market includes exercise video too. They are counted so there is no reason why you need to decide what games are included or not. Its all revenue for the market.
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Old 12-25-2011, 12:57 PM   #663  
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Doesn't matter. Its a video game. I don't make the rules. Whether its hardcore or casual doesnt matter. There is the video game market and the home video market. The home video market includes exercise video too. They are counted so there is no reason why you need to decide what games are included or not. Its all revenue for the market.
Right. I don't disagree. But buying a new skin isn't a game. it is merely a visual difference in the characters clothes.

I am just saying a lot of that digital video games money is merely additional money spent on games that were originally purchased on a disc, as expansion packs and such. The digital money on skins and weapons add ons isn't even a game in and of itself - it is merely an added feature of a game already bought on a disc. So i can have Batman on my Xbox have a different suit for $.99. And they sell 10 different suits. The suits would be meaningless if people hadn't bought the game on disc first.

digital video games $$ is very different in many ways from traditional physical video game money because of this new add-on/expansion market.
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Old 12-25-2011, 01:07 PM   #664  
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but it wasnt what built the gaming industry.

it is hugely successful no doubt, but comparing digital video game $$ to physical $$ is a stupid comparison when a huge portion of digital $$ is via addons and map-packs to games sold on physical media. $.99 for a new COD map, $.99 for a new Batman skin - these games were sold on a disc and all of this digital money is merely enhancing or expanding upon the FULL game.

and the aforementioned $.99 apps for all of the cell phones in the world are a different beast too.
But tablet/phone games will be the big seller in coming years. Paying $40 for a handheld game isn't doing so hot anymore. Plus you have game studios now pretty much forcing consumers to buy new if they want to play online.
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Old 12-25-2011, 01:26 PM   #665  
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But tablet/phone games will be the big seller in coming years. Paying $40 for a handheld game isn't doing so hot anymore. Plus you have game studios now pretty much forcing consumers to buy new if they want to play online.
And? what does that have to do with anything I said about how digital video games $$ is a different beast than physical games $$?

when a huge portion of digital $$ comes from mere add ons and maps and skins to games already sold on a disc, clearly digital $$ is a different beast.
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Old 12-25-2011, 01:28 PM   #666  
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And? what does that have to do with anything I said about how digital video games $$ is a different beast than physical games $$?

when a huge portion of digital $$ comes from mere add ons and maps and skins to games already sold on a disc, clearly digital $$ is a different beast.
They don't have games on Xbox, PS3, Wii, 3DS, PSP etc? Oh they do...all downloaded digitally.
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Old 12-25-2011, 01:31 PM   #667  
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The video game industry actually invested in the internet side of things. They figured out how to make money off online. The Hollywood Moguls yet to figure out how to profit from the internet. Again it is not my fault the video game industry saw this comming while the home video market failed to adapt.

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Right. I don't disagree. But buying a new skin isn't a game. it is merely a visual difference in the characters clothes.

I am just saying a lot of that digital video games money is merely additional money spent on games that were originally purchased on a disc, as expansion packs and such. The digital money on skins and weapons add ons isn't even a game in and of itself - it is merely an added feature of a game already bought on a disc. So i can have Batman on my Xbox have a different suit for $.99. And they sell 10 different suits. The suits would be meaningless if people hadn't bought the game on disc first.

digital video games $$ is very different in many ways from traditional physical video game money because of this new add-on/expansion market.
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Old 12-25-2011, 01:31 PM   #668  
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They don't have games on Xbox, PS3, Wii, 3DS, PSP etc? Oh they do...all downloaded digitally.
Yeah. 1980's remakes. BurgerTime.

Visual "art" games like Flow and such.

Other sidescrollers and time wasters.
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Old 12-25-2011, 01:35 PM   #669  
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The video game industry actually invested in the internet side of things. They figured out how to make money off online. The Hollywood Moguls yet to figure out how to profit from the internet. Again it is not my fault the video game industry saw this comming while the home video market failed to adapt.
so what could Hollywood have done?

Charged $.99 for deleted scenes?

Another $.99 for alternate endings?

The video game industry just figured out a neat way to nickle and dime people.

You want that bazooka? $.99 please. A red cape instead of black? $.99 please.

At some point the inherent difference of active video games and passive movie watching allows for different ways to make money off of each.
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Old 12-25-2011, 01:40 PM   #670  
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Yeah. 1980's remakes. BurgerTime.

Visual "art" games like Flow and such.

Other sidescrollers and time wasters.
You have not really spent much time on any of those services then. There are lots of other types of games available.

Time wasters are exactly what games are.
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Old 12-25-2011, 01:44 PM   #671  
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You have not really spent much time on any of those services then. There are lots of other types of games available.

Time wasters are exactly what games are.
Cool.

True or false - a lot of "digital" video game money is merely add ons to games bought on disc.
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Old 12-25-2011, 03:35 PM   #672  
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Doesn't matter. Its immaterial. The game studios still get that money from us consumers WHO CHOOSE to buy it.
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Old 12-25-2011, 03:41 PM   #673  
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Doesn't matter. Its immaterial. The game studios still get that money from us consumers WHO CHOOSE to buy it.
ok. But buying a new Batman uniform is not buying a whole game. It is buying one little piece of a game already purchased. and these types of purchases are what makes up a large portion of "digital" sales.

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Old 12-25-2011, 03:43 PM   #674  
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And your point is?
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Old 12-25-2011, 03:44 PM   #675  
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But tablet/phone games will be the big seller in coming years. Paying $40 for a handheld game isn't doing so hot anymore. Plus you have game studios now pretty much forcing consumers to buy new if they want to play online.
Yes the tablet has taken over from the old handhelds. I notice several handheld only games manufacturers are getting ready to rollout for the ipad. We live in interesting times for sure!
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