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FFXIII ps3 held back due to 360...

EddieDZ
08-03-2008, 05:16 AM
gotta be fucking kidding me right..

http://www.psu.com/FFXIII-to-be-held-back-on-PS3-due-to-Xbox-360-version-News--a0004423-p0.php

With the PS3 version complete and hitting Japan in 2009, PS3 gamers in the United States and Europe will have to wait until the Xbox 360 port is done. According to Nomura, his team didn't receive Xbox 360 development kits until a few days ago, so depending on how long it takes the Square Enix team to port the title, the U.S. and Europe may not receive Final Fantasy XIII until 2010.

if this is going to be the case.. i might end up importing my version.....goddamit. i cant believe EU and NA have to suffer and wait for the game(even though its complete) in order for those idiots to port the 360 version.. why cant they just release the PS3 version when its done and then port the game and release it for 360 whenever...

MikeRox
08-03-2008, 05:27 AM
Don't worry, it only takes 6 months to port a PS3 game to the 360 with 4x more pixels ;)

Cygnus
08-03-2008, 08:08 AM
Well 360 version of GTA4 was delayed due to PS3...so payback's a beeotch ;)

KEEBS1984
08-03-2008, 09:28 AM
gotta be fucking kidding me right..

http://www.psu.com/FFXIII-to-be-held-back-on-PS3-due-to-Xbox-360-version-News--a0004423-p0.php



if this is going to be the case.. i might end up importing my version.....goddamit. i cant believe EU and NA have to suffer and wait for the game(even though its complete) in order for those idiots to port the 360 version.. why cant they just release the PS3 version when its done and then port the game and release it for 360 whenever...

For the same reason why many 360 games had to wait for their PS3 coutnerparts to be completed before the developer would release the title due to the PS3's complexity taking more time to develop. These publishers and developers don't want to piss off the big console makers...

Yes, it does suck, but 360 exclusive gamers have had to endure this multiple times over the history of the current generation of games.

kamspy
08-03-2008, 10:24 AM
Get used to it. All the multi-plat games are neutered to run on the 360. This one only has to be held back. You're not missing much. FF games rarely have actual gameplay, only the same story told over and over again in different ways.

-Angst ridden teen rebels against giant corporation/government
-Said teen wears distasteful clothing.
-Sid shows up
-Love interest dies
-Double cross from a party member
-Airship shows up too late in the game
-Everyone sucks Chocobo meat

There. I just saved everyone on HDF $60.


But yeah. All the 360 infested frat houses and whatnot are hurting gaming, along with the casual Wii crowd becoming down right massive.

Hardcore gaming is near gone. You should look at the PC selection next time you go to a game store as an indicator:crying:

KEEBS1984
08-03-2008, 12:39 PM
Get used to it. All the multi-plat games are neutered to run on the 360. This one only has to be held back. You're not missing much. FF games rarely have actual gameplay, only the same story told over and over again in different ways.

-Angst ridden teen rebels against giant corporation/government
-Said teen wears distasteful clothing.
-Sid shows up
-Love interest dies
-Double cross from a party member
-Airship shows up too late in the game
-Everyone sucks Chocobo meat

There. I just saved everyone on HDF $60.


But yeah. All the 360 infested frat houses and whatnot are hurting gaming, along with the casual Wii crowd becoming down right massive.

Hardcore gaming is near gone. You should look at the PC selection next time you go to a game store as an indicator:crying:

Do you even believe this crap your spewing kam? You have become such an obsessed Sony fanboy in the last few months it's getting disgusting...

It's actually kind of funny because you went from being one of the people on this board whose opinion I genuinely respected, despite you still siding with Sony on many issues. However, since then, I don't even really pay attention to what you say because of crazy shit like this...

Get over yourself and learn to recognize that people's ideas of gaming have expanded beyond what you want. :crying:

Pinoy
08-03-2008, 12:56 PM
Don't worry, it only takes 6 months to port a PS3 game to the 360 with 4x more pixels ;)

:roflmao:

sufs
08-03-2008, 02:08 PM
It's actually not delaying it as much as everyone believes. The reason is they don't start the localization process until the game goes gold in Japan. So the 6 or so month it would take to localize it for NA and Europe would be spent by the 360 team on the port. So in essence the delay might not even be happening and if it eventually does then it will be for a very short period. Besides how is SE receiving the development kits for the 360 now, they have more projects on the 360 up until now so something does no make sense here.

kamspy
08-03-2008, 03:52 PM
Do you even believe this crap your spewing kam? You have become such an obsessed Sony fanboy in the last few months it's getting disgusting...

It's actually kind of funny because you went from being one of the people on this board whose opinion I genuinely respected, despite you still siding with Sony on many issues. However, since then, I don't even really pay attention to what you say because of crazy shit like this...

Get over yourself and learn to recognize that people's ideas of gaming have expanded beyond what you want. :crying:

The PS3 is the most un-Sony like product Sony have ever released! SD cards for memory? USB sticks? Non-proprietary HDD? Where else can I get all that in a game console?

Also,

Why shouldn't I be disheartened about the Wii being poised to be the most popular console ever? It's been out for 2 years and there aren't even a dozen games on it that can be considered good!

It's not the controller I don't like, and it's certainly not the Nintendo pedigree- it's the games that are being produced for it and selling like crazy. The people buying most of these titles exist in an entirely different demographic than tradition gamers.

I don't think it's too much to be afraid that the Wii's rousing success may have negative effects on the future of gaming. The benefactors in the console business ARE going to want to mimic this model in future consoles. Don't you think MS and Sony wish they would have released consoles with less horsepower had they known that packing in a stylish controller would have made them sell like gangbusters regardless of the tech specs? Where's the incentive 5-7 years from now to push the boundaries? The software in development now that's 'bleeding edge' is only in development because the R&D and framework was done before the Wii's market success was evident.

If you were a non-gamer who wrote the checks for these console to be developed and marketed, what would you release for the next generation? Something that pushes the limits of video and audio interaction? Or something cute and inexpensive that mom will want?

The decision won't be hard for stock holders and executive officers.

venomxr8
08-03-2008, 11:37 PM
The PS3 is the most un-Sony like product Sony have ever released! SD cards for memory? USB sticks? Non-proprietary HDD? Where else can I get all that in a game console?

Also,

Why shouldn't I be disheartened about the Wii being poised to be the most popular console ever? It's been out for 2 years and there aren't even a dozen games on it that can be considered good!

It's not the controller I don't like, and it's certainly not the Nintendo pedigree- it's the games that are being produced for it and selling like crazy. The people buying most of these titles exist in an entirely different demographic than tradition gamers.

I don't think it's too much to be afraid that the Wii's rousing success may have negative effects on the future of gaming. The benefactors in the console business ARE going to want to mimic this model in future consoles. Don't you think MS and Sony wish they would have released consoles with less horsepower had they known that packing in a stylish controller would have made them sell like gangbusters regardless of the tech specs? Where's the incentive 5-7 years from now to push the boundaries? The software in development now that's 'bleeding edge' is only in development because the R&D and framework was done before the Wii's market success was evident.

If you were a non-gamer who wrote the checks for these console to be developed and marketed, what would you release for the next generation? Something that pushes the limits of video and audio interaction? Or something cute and inexpensive that mom will want?

The decision won't be hard for stock holders and executive officers.

AMEN BROTHER :bowdown::bowdown::bowdown:
this has been one of my fears also, with the wii selling like it is, who knows what sony or microsofts next console will be like. If they try to mimic the wii then thats it for me as a gamer.

MikeRox
08-04-2008, 03:39 AM
I wouldn't worry about it too much. It's clear there is a big market to cater for outside of the Wii sort of thing as well. The 360 and PS3 are already close to matching the GC and Xbox sales last gen and that was a gen where all 3 consoles pretty much did exactly the same thing, and we're not even half way through this lifecycle yet.

There are easily more than a dozen "good" games on the Wii though. That is just plucked out of your arse. The Wii software lineup may not be spectacular, but it's far from the abysmal washout people constantly make it out to be. It also helps that developers such as EA are now finally acknowledging they underestimated the Wii and might shove some proper resources behind the system now because it's clear most 3rd parties did their Wii software "on the cheap".

There are some fantastic looking Wii titles on the horizon and having seen a tech video of a motion engine for the new extra motion sensor, I'm getting really excited that we might finally see the full potential of the Wii control scheme unlocked (the 1:1 mapping looked flawless).

EddieDZ
08-04-2008, 07:51 AM
Well 360 version of GTA4 was delayed due to PS3...so payback's a beeotch ;)

hahahhaha, true that true that...

Cygnus
08-04-2008, 08:27 AM
Your prior post, the one Keebz was responding to ("All the multi-plat games are neutered to run on the 360"), made no mention of the Wii. As a matter of fact this thread has nothing to do with the Wii.... :error

The PS3 is the most un-Sony like product Sony have ever released! SD cards for memory? USB sticks? Non-proprietary HDD? Where else can I get all that in a game console?

Also,

Why shouldn't I be disheartened about the Wii being poised to be the most popular console ever? It's been out for 2 years and there aren't even a dozen games on it that can be considered good!

It's not the controller I don't like, and it's certainly not the Nintendo pedigree- it's the games that are being produced for it and selling like crazy. The people buying most of these titles exist in an entirely different demographic than tradition gamers.

I don't think it's too much to be afraid that the Wii's rousing success may have negative effects on the future of gaming. The benefactors in the console business ARE going to want to mimic this model in future consoles. Don't you think MS and Sony wish they would have released consoles with less horsepower had they known that packing in a stylish controller would have made them sell like gangbusters regardless of the tech specs? Where's the incentive 5-7 years from now to push the boundaries? The software in development now that's 'bleeding edge' is only in development because the R&D and framework was done before the Wii's market success was evident.

If you were a non-gamer who wrote the checks for these console to be developed and marketed, what would you release for the next generation? Something that pushes the limits of video and audio interaction? Or something cute and inexpensive that mom will want?

The decision won't be hard for stock holders and executive officers.

Cygnus
08-04-2008, 08:29 AM
True..excellent point. Maybe all of the whining will stop now? ;)

It's actually not delaying it as much as everyone believes. The reason is they don't start the localization process until the game goes gold in Japan. So the 6 or so month it would take to localize it for NA and Europe would be spent by the 360 team on the port. So in essence the delay might not even be happening and if it eventually does then it will be for a very short period. Besides how is SE receiving the development kits for the 360 now, they have more projects on the 360 up until now so something does no make sense here.

railven
08-04-2008, 08:31 AM
Your prior post, the one Keebz was responding to ("All the multi-plat games are neutered to run on the 360"), made no mention of the Wii. As a matter of fact this thread has nothing to do with the Wii.... :error

While I don't agree with Kamspy's prediction of the future, he did mention the Wii in his gripe.

But yeah. All the 360 infested frat houses and whatnot are hurting gaming, along with the casual Wii crowd becoming down right massive.

I won't lie that his comment about the Wii possibly being the lead platform for future games has crossed my mind, but being a PC gamer there will always still be that group of devs that want the best hardware, the best graphics, and yada yada yada even if only sells to a handle full of people.

MikeRox
08-04-2008, 08:36 AM
The Wii becoming such a large platform is good. There is a big enough PS3 and 360 userbase to justify HD gaming. There is now a big enough userbase buying games (9 of the top 10 in the UK atm are availible atm, 7 of which were I believe exclusively availible on Wii and half of them 3rd party) to make concentrating on a Wii version also worthwhile (but as a complete stand alone to the PS3/360 version) rather than just cobbling anything together for Wii as we have seen early in its life.

railven
08-04-2008, 09:08 AM
The Wii becoming such a large platform is good. There is a big enough PS3 and 360 userbase to justify HD gaming. There is now a big enough userbase buying games (9 of the top 10 in the UK atm are availible atm, 7 of which were I believe exclusively availible on Wii and half of them 3rd party) to make concentrating on a Wii version also worthwhile (but as a complete stand alone to the PS3/360 version) rather than just cobbling anything together for Wii as we have seen early in its life.

You aren't at all afraid of a repeat of the PS2 generation? The PS2 was the most gimped platform in terms of hardware but because of its user base it was the lead product for I'd say 95% of games.

Imagine, if the Wii becomes this generation's lead platform. It would be damn easy for them to make a Wii lead game, port to the other two and not worry since the Wii userbase will justify the cost of production. I mean, Wii games must cost a fraction to make versus 360/PS3 games. So why bother when you just want to cash in?

Not saying this is going to happen, but with PC developers getting screwed by piracy and their titles selling so poorly, they too are now turning to consoles - which are a low spec in terms of hardware. Might as well just use the Wii and win all around :)

Cygnus
08-04-2008, 09:40 AM
Wii being lead platform?? That won't happen with most games. Sure that could happen with some movie related games, but those are normally lame regardless. The PC/360/PS3 market is too big. There will always be devs, epic, id, valve, ubi, namco, etc. who push the envelop. Most games take 2-3 years to develop and many are well into their dev life cycle already. Besides many games were developed using engines designed for 360/PC/PS3 not wii. Lets not forget, we are several years into this gen of gaming too. Now for the next-gen consoles, you can bet 3rd parties won't underestimate nintendo like they did this gen.

I won't lie that his comment about the Wii possibly being the lead platform for future games has crossed my mind.

MikeRox
08-04-2008, 10:37 AM
railven, the PS3 and 360 userbases are IMO big enough (and will continue to grow rather than stagnate like the Xbox and GC userbases did early on) for there to be enough clout to make it worthwhile making blockbuster games with fantastic visuals.

However, I also think the Wii's userbase will also make it worthwhile to fully utilise the systems own merits and make high production value "SD blockbusters" for that as well.

I can't see the Wii becoming the lead platform for any large budget multiplatform stuff with PS3 and 360 ports following, what I mean by it being good that the Wii is getting such a large userbase, is that instead, it won't be "lead platform - then diluted for everyone else", it'll be Wii ver built around Wii's strongpoints, Completely different (but still with a decent budget due to 360 and PS3 userbases being large enough) HD version but with bog standard controls.

Basically, we could end up with 2 "definitive" versions of the same game. Basically, hopefully 2 "lead platforms" with each version taking full advantage of its respective console.

The Xbox wasn't the system that was gimped last gen due to the PS2, the Gamecube was, it had a completely different architechture to the other 2 systems, but didn't have the userbase to justify taking full advantage of it. F-Zero and Twilight Princess were 2 of only a very small handful of games that even clipped the tip of the iceberg of what that system was capable of. It saddens me to see the same currently happening with the Wii (it's got a lot more grunt in it than we've currently seen).

II SAL II
08-04-2008, 10:46 AM
You aren't at all afraid of a repeat of the PS2 generation? The PS2 was the most gimped platform in terms of hardware but because of its user base it was the lead product for I'd say 95% of games.

Imagine, if the Wii becomes this generation's lead platform. It would be damn easy for them to make a Wii lead game, port to the other two and not worry since the Wii userbase will justify the cost of production. I mean, Wii games must cost a fraction to make versus 360/PS3 games. So why bother when you just want to cash in?

Not saying this is going to happen, but with PC developers getting screwed by piracy and their titles selling so poorly, they too are now turning to consoles - which are a low spec in terms of hardware. Might as well just use the Wii and win all around :) how many 3rd party Wii titles are actually selling well or even outselling on multiplatform vs Xbox360 or even PS3? just guessing i would say NONE.

Cygnus
08-04-2008, 11:14 AM
Most XB multiplatform games were just PS2 ports. So they were gimped. The "Only On XBox" games normally had higher quality graphics, sound, and multiplayer options than multiplatform games.

The Xbox wasn't the system that was gimped last gen due to the PS2,

railven
08-04-2008, 11:19 AM
Basically, we could end up with 2 "definitive" versions of the same game. Basically, hopefully 2 "lead platforms" with each version taking full advantage of its respective console.

The Xbox wasn't the system that was gimped last gen due to the PS2, the Gamecube was, it had a completely different architechture to the other 2 systems, but didn't have the userbase to justify taking full advantage of it. F-Zero and Twilight Princess were 2 of only a very small handful of games that even clipped the tip of the iceberg of what that system was capable of. It saddens me to see the same currently happening with the Wii (it's got a lot more grunt in it than we've currently seen).

Ideally that would be the best situation, two definitive versions of the games. But I doubt studios will focus that kind of money and resource. They are going back to remake games with exclusive focus on the Wii-Mote (Dead Rising, Okami, RE4 - hey they're all Capcom :) ) and with the Wii userbase growing this could translate into a norm for studios who aren't big.

I'm not saying the Wii will be the end of the HD-Gaming era (since I sort of feel we're barely there any ways hehe jab at PS3/360's hardware limitations) but its growth this generation could be a direct impact on future dicisions. Such as the CEO of EA regretting not backing the Wii.

My concern is a probability. It isn't big, all I stated was the thought has crossed my mind.

As for the Xbox1/PS2/GC, the GC's architecture was very similar to that of the Xbox1 in terms of API. It used a ATI GPU which offered it greater coding accessibilty versus the PS2. The PS2 design like this generation is putting a burden on the developers. Unfortunately for Sony, as you've said before, their release behind the Xbox360 is causing some devs to not bother and the Wii still uses a similar architecture to that of the GC so there wasn't much learning curve the biggest issue was using the control scheme appropiately.

In the end, my concern could be pointless, but it is still a concern.

how many 3rd party Wii titles are actually selling well or even outselling on multiplatform vs Xbox360 or even PS3? just guessing i would say NONE.

Have you not noticed that the Wii most often gets a specialized version of Multi-platform games, if it even gets one? The devs have to focus usually independantly on the system.

It's easier to port from Wii to 360/PS3 as you don't have to scale. The other way around you have to scale. And designing a button smashing control layout is eaiser than a waggle design that is intuitive.

Why do I bother, you barely follow the hardware and are a vocal Xbox360fanboy so chances are you don't see any of my concern.

railven
08-04-2008, 11:21 AM
Most XB multiplatform games were just PS2 ports. So they were gimped. The "Only On XBox" games normally had higher quality graphics, sound, and multiplayer options than multiplatform games.

Exactly. And the Gamecube exclusive, lead platform games (IE Killer 7/Viewtful Joe - haha again its Capcom :) Capcom got mad Nintendo love) looked better than anything the PS2 had natively.

The PS2 gimped a lot of games for the other two and the decision to code on the PS2 hardware was based on userbase. If no one can even see this happening again, they don't follow gaming closely. When the PS1 exploded in userbase, it did the same to the Saturn.

EDIT: The unit with the larger usebase, can dictate the lead platform. That is all I'm trying to express, regardless of hardware superiority.

Cygnus
08-04-2008, 11:42 AM
Yes, it can, but it won't this time, well maybe for movie or budget titles. 3rd parties are already heavily invested in 360/PC/PS3 tech. The current gen is getting closer to the mature stage (talking bell curve, not age) now. One thing is certain, 3rd parties won't take nintendo for granted in the future. The next-gen war could be very interesting. You can bet that M$/sony will lower the fees for dev kits to their next-gen systems. ;)

The unit with the larger usebase, can dictate the lead platform. That is all I'm trying to express, regardless of hardware superiority.

railven
08-04-2008, 11:56 AM
Yes, it can, but it won't this time, well maybe for movie or budget titles. 3rd parties are already heavily invested in 360/PC/PS3 tech. The current gen is getting closer to the mature stage (talking bell curve, not age) now. One thing is certain, 3rd parties won't take nintendo for granted in the future. The next-gen war could be very interesting. You can bet that M$/sony will lower the fees for dev kits to their next-gen systems. ;)

But we can't be so sure. The PS1 launched behind the Saturn by a few months. The Saturn had a stronger dev kit at the time thanks to Sega's work on the Sega CD+32x machines. But, the quick growth of the Playstation caused the industry to shift over. The Saturn quickly lost exclusives, it system was no longer the lead platform, and in the end a lot of games didn't even make it there.

Who is to say this won't change now? Why don't we have an SSX on the 360/PS3 but the Wii does? SSX was a huge game in the previous generation.

Why does the Wii have Medal of Honor: Heroes 1+2, where is our version? All the 360/PS3 got was Airborne, Wii got Heroes and Vangaurd.

When you see Square-Enix porting to the 360, you know studios this generation are saying screw hardware, go for user base.

Capcom dropped Monster Hunter for the PS3 for the Wii, user base was the reason cited.

And if the Wii does continue to dominate this generation, instead of MS/Sony making expensive dev kits using next gen API, why bother, just tone the hardware down and the dev kits would be a lot cheaper. Or go the full monty and use the same hardware (it is already proven to be capable) and just make a wacky new controller scheme themselves.

Cygnus
08-04-2008, 01:33 PM
But we can't be so sure. The PS1 launched behind the Saturn by a few months. The Saturn had a stronger dev kit at the time thanks to Sega's work on the Sega CD+32x machines. But, the quick growth of the Playstation caused the industry to shift over. The Saturn quickly lost exclusives, it system was no longer the lead platform, and in the end a lot of games didn't even make it there.

Saturn never caught on in US. Sega does not have the rep nor as financially sound as sony, and esp M$. Saturn, like PS3, was complicated to develop as well.

Who is to say this won't change now? Why don't we have an SSX on the 360/PS3 but the Wii does? SSX was a huge game in the previous generation.

I never played SSX on PS1, DC, or PS2... Surely I don't want to play that on my 360 ;)

Why does the Wii have Medal of Honor: Heroes 1+2, where is our version? All the 360/PS3 got was Airborne, Wii got Heroes and Vangaurd.

MoH was an OK game on PS2. I expect a richer experience on 360. MoH is past its prime. It would have been crushed by the far superior FPS on 360 and PS3.

When you see Square-Enix porting to the 360, you know studios this generation are saying screw hardware, go for user base.

I don't see that at all. PS3 and 360 are similar in power.

Capcom dropped Monster Hunter for the PS3 for the Wii, user base was the reason cited.

I don't blame them. At the time PS3 was very expensive...too expensive for most ppl. Sony has to take some blame here...

And if the Wii does continue to dominate this generation, instead of MS/Sony making expensive dev kits using next gen API, why bother, just tone the hardware down and the dev kits would be a lot cheaper. Or go the full monty and use the same hardware (it is already proven to be capable) and just make a wacky new controller scheme themselves.

I don't see this happening. People want more realistic graphics. But they don't want to spend $500 on a console. Its up to hardware makers to find other ways to subsidize the cost. Over time, people will get used to the level of power of today's consoles and want more. If that was not the case we would still be playing pong...

MikeRox
08-04-2008, 01:44 PM
Why does the Wii have Medal of Honor: Heroes 1+2, where is our version? All the 360/PS3 got was Airborne, Wii got Heroes and Vangaurd.


Vanguard was a PS2 port, and Heroes 2 was a joint PSP project. Neither were particularly heavily budgeted on the Wii front.

Was Monster Hunter 3 cancelled on PS3? I thought it was more a matter of everyone assumed it would come out on PS3, but then was just announced for Wii.

As for reasons it was announced for Wii, again, PSP could drop into that slightly ;) though obviously that's speculation. If they made a Universal save file though, there'd be absolutely nothing stopping them allowing for PSP - Wii joint gaming.

MikeRox
08-04-2008, 01:46 PM
I don't see this happening. People want more realistic graphics. But they don't want to spend $500 on a console. Its up to hardware makers to find other ways to subsidize the cost. Over time, people will get used to the level of power of today's consoles and want more. If that was not the case we would still be playing pong...

I'd disagree to a very large extent. Most people are still content with the visuals the PS2 offers. Only a niche "hardcore" want more and more realistic graphics. Most people just want the gameplay. Otherwise the Xbox would have sold a lot better than it did wouldn't it?

Personally I'm more of the opinion that gaming needs to take new directions now, rather than improve visuals. Believe it or not, Sony brought "casual" gamers in as the most important demographic. They are what propped the PS1 and PS2 up above the other systems. A system cannot survive without them, especially now that budgets are going up so much with the extra resources needed for HD gaming. One of the biggest PS1 games was Dance Dance Revolution, which could have been done on a SNES.

Singstar, Buzz and Eyetoy were some of last gens biggest console sellers, again, none needed anywhere near the amount of hardware power availible.

You might want to blame Nintendo for creating "casual" gamers, but they're what set the PS1 apart from the rest of the pack. Nintendo are just finding ways to get even more.

In all honesty, this war even with the 360 and PS3, is a war to get casual gamers onboard. The ones who'll buy 3 or 4 proper games. Rather than such as yourselves who might buy 50+ games across the systems lifespan. But I'll tell you now, graphics are the last thing most of the people spending money on games care about.

I know it's hard, but think beyond what YOU want from gaming for 5 seconds. You'll soon realise that graphics are far from the most important thingin gaming to 90% of potential sales.

Cygnus
08-04-2008, 02:09 PM
The point I was making is that people do not want to spend $500 for a console. If the PS3 launched at $300, it would have been a huge success. People do want more realism or else we would still be playing pong. They just don't want to spend too much for it. $60 games are not helping matters either ;)

railven
08-04-2008, 02:44 PM
Saturn never caught on in US. Sega does not have the rep nor as financially sound as sony, and esp M$. Saturn, like PS3, was complicated to develop as well.

What? Are we talking about the same consoles? Sega was a household name in terms of videogames. No body knew what a Sony Playstation was, they only knew Nintendo and Sega, and a few hardcore knew 3-DO.

Your credibility in gaming history is now questionable. I got you on notice! ;)

I never played SSX on PS1, DC, or PS2... Surely I don't want to play that on my 360 ;)

SSX never came out on DC or PS1. Look at my bolded! And it was one of the best launch games for the PS2.

MoH was an OK game on PS2. I expect a richer experience on 360. MoH is past its prime. It would have been crushed by the far superior FPS on 360 and PS3.

You're right, a tired old franchise has no user base. Now go tell that to Mario, Zelda, and a few other old Nintendo franchises, or to Halo.

I don't see this happening. People want more realistic graphics. But they don't want to spend $500 on a console. Its up to hardware makers to find other ways to subsidize the cost. Over time, people will get used to the level of power of today's consoles and want more. If that was not the case we would still be playing pong...

Haha, again explain this:
2006/2007 - PS2 outsold the Xbox360/PS3
2007/2007 - Wii outsold the Xbox360/PS3

Wow, you really know what you're talking about. :rolleyes:

Was Monster Hunter 3 cancelled on PS3? I thought it was more a matter of everyone assumed it would come out on PS3, but then was just announced for Wii.

As for reasons it was announced for Wii, again, PSP could drop into that slightly ;) though obviously that's speculation. If they made a Universal save file though, there'd be absolutely nothing stopping them allowing for PSP - Wii joint gaming.

Monster Hunter 3 was dropped from PS3 and moved over to Wii exclusive. The reason Capcom gave was user base in Japan. Of course, they could port to the PSP, but MH3 was suppose to be the "next-gen" game. You know, visual++, now its a Wii game :p, and Wii is Visual-- haha.

I'd disagree to a very large extent. Most people are still content with the visuals the PS2 offers. Only a niche "hardcore" want more and more realistic graphics. Most people just want the gameplay. Otherwise the Xbox would have sold a lot better than it did wouldn't it?

That is what the sales chart reflect.

The point I was making is that people do not want to spend $500 for a console. If the PS3 launched at $300, it would have been a huge success. People do want more realism or else we would still be playing pong. They just don't want to spend too much for it. $60 games are not helping matters either ;)

Think of it like this, how could both sides have dropped the prices of their units without killing themselves in losses?

Scale back the hardware.

Nintendo did it, it worked, and they are rolling in money. I bet you Sony and Microsoft wish they could have fortold it would be so simple.

MikeRox
08-04-2008, 03:35 PM
Monster Hunter 3 was dropped from PS3 and moved over to Wii exclusive. The reason Capcom gave was user base in Japan. Of course, they could port to the PSP, but MH3 was suppose to be the "next-gen" game. You know, visual++, now its a Wii game :p, and Wii is Visual-- haha.


:lol: fair enough, I didn't actually know if MH3 was going to be a PS3 game or as I said it was just assumed.

But wii graffix are r0x0r! They look so much betterz than my MEGADRIVE... ooops... GENESIS!!!! :D

railven
08-04-2008, 05:41 PM
:lol: fair enough, I didn't actually know if MH3 was going to be a PS3 game or as I said it was just assumed.

But wii graffix are r0x0r! They look so much betterz than my MEGADRIVE... ooops... GENESIS!!!! :D

Haha, you guys can keep it! I tried Monster Hunter on the PSP and it does nothing for me.

I'm sure Wii owners will love swinging tha Wii-mote like a sword! Maybe add some weights to your wrist for realism! haha. :)

kamspy
08-04-2008, 07:07 PM
Let's not forget... the people who sign the devs checks aren't gamers(usually) and only care about the bottom line.

The stock holders definitely only care about the bottom line.

I call this......"The Wii Effect"


It's coming. Where's Saboteur? 8 Days? The Getaway?

Atari and THQ have already both said that most all future projects will be "budget" titles.

More cards will fall. The profits pouring out of the Wii considering the minimal capital investment are NOT going to go unnoticed.

Has anyone checked out a PC game section lately? It's downright pathetic!

Pinoy
08-05-2008, 01:18 AM
Haha, you guys can keep it! I tried Monster Hunter on the PSP and it does nothing for me.

I didn't like that game either, and I was hyped to try it out after seeing how popular it was overseas :(

Let's not forget... the people who sign the devs checks aren't gamers(usually) and only care about the bottom line.

The stock holders definitely only care about the bottom line.

I call this......"The Wii Effect"


It's coming. Where's Saboteur? 8 Days? The Getaway?

Atari and THQ have already both said that most all future projects will be "budget" titles.

More cards will fall. The profits pouring out of the Wii considering the minimal capital investment are NOT going to go unnoticed.

Has anyone checked out a PC game section lately? It's downright pathetic!

It might be just me but it's always seemed that pc and console gaming come and go in opposing surges... dunno, like I said that might just be me.

MikeRox
08-05-2008, 03:37 AM
Where's 8 Days? The Getaway?

Atari and THQ have already both said that most all future projects will be "budget" titles.

Has anyone checked out a PC game section lately? It's downright pathetic!

Eight Days and The Getaway were both in house Sony titles, they were axed due to Sony's inability to decide what direction they want to go in (and have now settled for online gaming which neither of these titles had).

Atari and THQ HAVE to go budget due to financial issues. Smaller studios simply can't afford to pump out blockbuster budget titles that bomb. That is the 360 and PS3 userbase NOT buying their games (namely because they're generally pants) and absolutely nothing to do with the Wii.

As for PC gaming, thats pretty much down to pathetic sales of PC software due to rampant piracy amongst other things.

railven
08-05-2008, 08:07 AM
As for PC gaming, thats pretty much down to pathetic sales of PC software due to rampant piracy amongst other things.

Couldn't be any truer.

In all honesty, I love PC gaming but they've been screwing us for years.

$40-50 bucks per game, often one run through, and literally no resale value. And now with DRM and crap there is no resale value.

But, I still love em hehe! They should make a PC Game Rental service (no not demos.)

Razor05
08-05-2008, 09:09 AM
Just think though, the Wii should be able to boost both the 360 and PS3 sales. With all these new gamers (mainly 1st time console owners), this is opening up a whole new world. Hopefully alot of them will progress and venture into the 'hardcore' gaming side.;)

railven
08-05-2008, 10:58 AM
Just think though, the Wii should be able to boost both the 360 and PS3 sales. With all these new gamers (mainly 1st time console owners), this is opening up a whole new world. Hopefully alot of them will progress and venture into the 'hardcore' gaming side.;)

One can only hope...

Wii - the Gateway Console!

Pinoy
08-05-2008, 11:26 AM
One can only hope...

Wii - the Gateway Console!

Good Lord, somebody lock that gate please? The last thing I want is to get into a 16 player deathmatch with a bunch of Q-tips and Bluehairs :roflmao:

railven
08-05-2008, 12:34 PM
Good Lord, somebody lock that gate please? The last thing I want is to get into a 16 player deathmatch with a bunch of Q-tips and Bluehairs :roflmao:

Haha, hey you never know! I bet you (this is not meant to insult, so relax peeps) a War Vet can probably pwn you in CoD4! haha.

Cygnus
08-05-2008, 01:47 PM
M$ hopes that is the case with the rumored $199 XB360 and fall XB dashboard update with avatars

Just think though, the Wii should be able to boost both the 360 and PS3 sales. With all these new gamers (mainly 1st time console owners), this is opening up a whole new world. Hopefully alot of them will progress and venture into the 'hardcore' gaming side.;)

MikeRox
08-05-2008, 01:58 PM
I think it's more MS are starting to realise that those evil casual gamers are what actually bring the money in.

Pinoy
08-06-2008, 02:14 AM
Haha, hey you never know! I bet you (this is not meant to insult, so relax peeps) a War Vet can probably pwn you in CoD4! haha.

Pffft... 14 year old zit faced kids can pwn me at CoD4 :banana:
But at least with the kids I can blame their uber fast young person reaction speed/hand-eye coordination.

ping.brady
08-06-2008, 06:21 PM
The PC/360/PS3 market is too big.

only one issue...

Wii sales are a little over 10% away from being sold as much as the X360 and PS3 combined

combined with every person at my work is daily looking for the Wii Fit as much as people were looking for the Wii 8 months ago

oleviarules
08-06-2008, 08:44 PM
I think it's more MS are starting to realise that those evil casual gamers are what actually bring the money in.

to me it seems microsoft has seen this for a while. starting at least a year and a half ago, every show they did (E3s, Japan's game convention, etc.) has had a large chunk dedicated to their attempts to attract the casual crowd. Scene It from last year is a pretty good example.

sufs
08-08-2008, 05:08 AM
to me it seems Microsoft has seen this for a while. starting at least a year and a half ago, every show they did (E3s, Japan's game convention, etc.) has had a large chunk dedicated to their attempts to attract the casual crowd. Scene It from last year is a pretty good example.

True but I think that had more to do with keeping up with Sony at the time and less with the Wii because at the time it was not as hyped. They started with the casual stuff to broaden the audience day one with the 360 lunch with games like Kameo and have RARE pretty much focusing exclusively on that genre.

The reason they decided to take those steps was because during last gen the PS2 had all the casual games, and those games are the only titles that maintain decent sales through out the lifetime of a console. Plus Microsoft needs a bigger base to rely on then just the FPS/Action/Adventure crowd.

IMO they have been doing a great job and now despite everyones expectations the 360 is home to the biggest RPG titles so far:yippee:. Also Arcade is a huge hit and helps expands the user base.