High Def Forum
Thank you for visiting. This is our website archive. Please visit our main website by clicking the logo above.

Gears of War 2: Brumak Fight Confirmed

Razor05
02-29-2008, 08:47 AM
Can't wait for this. ;)

As per TeamXbox:

Gears of War 2: Brumak Fight Confirmed
By: César A. Berardini - "Cesar"
Feb. 28th, 2008 8:04 pm

Gearheads felt betrayed when they found out that the Brumak they saw off in the distance in "Entrenched," became a boss you could actually fight in the PC version of Gears of War. Today, it's a happy day for all those who were waiting to fight a Brumak without having to buy a badass computer.

Voice-actor John DiMaggio, who voices Futurama's Bender and Marcus Fenix in Gears of War, has revealed that Xbox 360 owners will finally get a chance to fight a Brumak in Gears of War 2.In an interview with IGN, DiMaggio said:

"It's badass. In fact, I saw some of the stuff yesterday! Which level was it? It was, well listen, there's bigger beasts in this game. Bigger beasts. Remember the scene with the Brumak, when the Brumak comes out and we're like 'Brumak! Roll! Get outta there!' and it's coming after them – and they don't have a fight with him? Well, they fight him now."

http://media.teamxbox.com/games/ss/1863/1191473643.jpg

junehhan
02-29-2008, 12:42 PM
Wow, what did the PC version have that the X360 version didn't have? That kind of makes me upset that both versions wern't the same.

oleviarules
02-29-2008, 01:14 PM
Wow, what did the PC version have that the X360 version didn't have? That kind of makes me upset that both versions wern't the same.

there was an extra chapter in single player which included the Brumak fight, and i think a few new multiplayer maps and a new gametype.

kamspy
02-29-2008, 01:44 PM
there was an extra chapter in single player which included the Brumak fight, and i think a few new multiplayer maps and a new gametype.

Yep. The chapter isn't very long, but it is new content and fun to play as a fan of the series. It runs over 60fps which really makes it look even prettier. I'm holding off on the PC version of this instead of double dipping like I did with the first one.

ssjLancer
02-29-2008, 01:59 PM
Wow, what did the PC version have that the X360 version didn't have? That kind of makes me upset that both versions wern't the same.There wasnt enough space on the DVD for more chapters...

oleviarules
02-29-2008, 03:20 PM
There wasnt enough space on the DVD for more chapters...

sure about that? they were pretty pressed for time in development and trying to get it out the door. also, the content wasn't made available on 360 because it ran on a newer version of Unreal (at least that's what they said, probably also hoped people would double dip a little).

Type A
02-29-2008, 04:14 PM
There wasnt enough space on the DVD for more chapters...

Link?

Alpha1
03-01-2008, 05:43 AM
There wasnt enough space on the DVD for more chapters...

Don't be a douche.

Alpha1
03-01-2008, 05:45 AM
I suppose the PS3 version of Lost Planet with the extras it has is because for the 360 they didn't fit on the DVD right?... Not because there was extra development time and they added extra content to make anyone that has both a 360 and PS3 consider also getting the PS3 version.

kamspy
03-01-2008, 07:22 AM
I suppose the PS3 version of Lost Planet with the extras it has is because for the 360 they didn't fit on the DVD right?... Not because there was extra development time and they added extra content to make anyone that has both a 360 and PS3 consider also getting the PS3 version.

The PS3 version of LP sucks. Hell, LP sucks, but the PS3 version redefines the art of sucking.

railven
03-01-2008, 07:44 AM
Yep. The chapter isn't very long, but it is new content and fun to play as a fan of the series. It runs over 60fps which really makes it look even prettier. I'm holding off on the PC version of this instead of double dipping like I did with the first one.

Definately, I hate getting burned with the "Exclusive" crap only to see it get a PC launch date.

I got burned with GoW1, PC version is superior in all aspects and will definately rent and wait to buy the PC version

True 1080 resolution at 60FPS.

And LP on the PS3 is a joke, they didn't even bother optimizing.

We know Capcom could do good PS3 games (DMC4) so there is no excuse for that sloppy port.

junehhan
03-02-2008, 06:36 PM
sure about that? they were pretty pressed for time in development and trying to get it out the door. also, the content wasn't made available on 360 because it ran on a newer version of Unreal (at least that's what they said, probably also hoped people would double dip a little).

Space was not an issue with GoW on the X360, as I remember reading that it didn't come anywhere near filling up a DVD9 disc back then. In fact, even a game as huge as Oblivion(took me 255 hours to beat) only takes up half of a DVD9 disc. I would have to agree that it was likely more of a time constraint as they needed this game in time for the holiday season.

As for the PC version, you have a lot more hardware possibilities depending on what kind of system you are running. I find it amazing that a $400 console was able to do what it was doing when it was released.

oleviarules
03-02-2008, 09:01 PM
Yep. The chapter isn't very long, but it is new content and fun to play as a fan of the series. It runs over 60fps which really makes it look even prettier. I'm holding off on the PC version of this instead of double dipping like I did with the first one.

how were the controls? i would think it would be a little strange mapping all of those buttons onto the keyboard in a comfortable manner. one of the things i really liked being able to do with the controller was reloading, rolling, and getting the active to shotgun people at the end of the roll.

how was multiplayer, too? were people better on PC or 360? was there as bad lag issues?

kamspy
03-02-2008, 11:41 PM
how were the controls? i would think it would be a little strange mapping all of those buttons onto the keyboard in a comfortable manner. one of the things i really liked being able to do with the controller was reloading, rolling, and getting the active to shotgun people at the end of the roll.

how was multiplayer, too? were people better on PC or 360? was there as bad lag issues?

The controls could be mapped to the keyboard, but I chose to use the 360 controller via USB. Most "Games For Windows" have it as an option now. Microsoft is really pushing it on the PC crowd. I'm actually happy the PC is kind of having a unified "joystick" because of it.

The PC online crowd is more mature if that is what you are asking. I didn't experience any lag, but I have a very high speed connection and know what to look for in a server. The average gamer is probably better off with xbox live. It is by no means difficult to find a good server though. If you can post in a forum you can surely find a stable online Gears match.

60fps is very important to me, and I think it should be a requirement for these next gen systems. I doubt many other devs aside from IW will take the time to create a game that looks amazing and runs at the defacto frame rate. Being satisfied with 30fps this generation is insane. I'm guilty of it myself by buying Assassin's Creed and Uncharted, but if it can't do 60fps, I'm likely not playing it.

IW pulled the dev industries pants down when they released COD4. I can't even think of another next-gen fps that runs 60fps. COD2 does, and I think Haze will.

I play most of my shooters on PC anyways. Bioshock made me the happiest. When I downloaded the demo on 360 just to see what it looked like on the big screen, I was really glad I didn't sink $60 in that version. Same goes for Orange Box on PS3. I gave it a rent to see the HL2 world on the plasma and it just seemed really meh. People aren't getting all of their game, and IW showed the industry it is not a hardware fault in either major console.

oleviarules
03-03-2008, 12:53 AM
The controls could be mapped to the keyboard, but I chose to use the 360 controller via USB. Most "Games For Windows" have it as an option now. Microsoft is really pushing it on the PC crowd. I'm actually happy the PC is kind of having a unified "joystick" because of it.

The PC online crowd is more mature if that is what you are asking. I didn't experience any lag, but I have a very high speed connection and know what to look for in a server. The average gamer is probably better off with xbox live. It is by no means difficult to find a good server though. If you can post in a forum you can surely find a stable online Gears match.

60fps is very important to me, and I think it should be a requirement for these next gen systems. I doubt many other devs aside from IW will take the time to create a game that looks amazing and runs at the defacto frame rate. Being satisfied with 30fps this generation is insane. I'm guilty of it myself by buying Assassin's Creed and Uncharted, but if it can't do 60fps, I'm likely not playing it.

IW pulled the dev industries pants down when they released COD4. I can't even think of another next-gen fps that runs 60fps. COD2 does, and I think Haze will.

I play most of my shooters on PC anyways. Bioshock made me the happiest. When I downloaded the demo on 360 just to see what it looked like on the big screen, I was really glad I didn't sink $60 in that version. Same goes for Orange Box on PS3. I gave it a rent to see the HL2 world on the plasma and it just seemed really meh. People aren't getting all of their game, and IW showed the industry it is not a hardware fault in either major console.

thanks for the reply. one of the things that really bugged me with Gears 1 was that latency played such a huge roll in multiplayer. going to it from Halo 2, which in my opinion had very little latency issues, was a huge adjustment. the host had a huge advantage in that game. my other question about multiplayer was more about skill, and because you are playing with a gamepad against people that are most likely using keyboard/mouse, do you notice a divide, or feel at a disadvantage?

kamspy
03-03-2008, 01:58 AM
thanks for the reply. one of the things that really bugged me with Gears 1 was that latency played such a huge roll in multiplayer. going to it from Halo 2, which in my opinion had very little latency issues, was a huge adjustment. the host had a huge advantage in that game. my other question about multiplayer was more about skill, and because you are playing with a gamepad against people that are most likely using keyboard/mouse, do you notice a divide, or feel at a disadvantage?

Well, the WSAD players and the controller players have a unique balance. You tend to be more accurate with the KB and mouse, but with the controller, you are more mobile. I change my controls depending on the situation. Found it to be great fun.

As for there being strong competition in Epic made shooters on PC;) yeah, it's there. I can't make a solid comparison between the two, because I played on Live during the launch period, when it was new to everyone. Same for PC. I never experienced the host advantage on PC.

If you have the rig for it and you're a fan of the series, consider it the ultimate version of Gears. Bioshock is also great on PC. Both those games are so much more with a high frame rate and resolution. If you're unsure if you can run it, PM me your specs. Many people assume they cannot run the newer PC games. Most devs have made them smooth with help from the growing front side bus speed and the advancement in the north bridge's role and efficiency. Mobo means a lot.

FWIW, never buy a pre-assembled PC. You can easily piece together a rig that can run everything for less than $600. Alienware or Dell would rather charge you $3k.

oleviarules
03-03-2008, 02:32 AM
i just have a dell laptop from about a year and a half ago. nothing special; 1.6 ghz dual core, 1 gb ram, i think a 128 mb video card. i'm guessing i may be able to run it at the lower settings, but everyone i know plays it on the 360, including my girlfriend. it got to the point where SHE was calling ME to play online with her, and she got pretty damn good too. anyway, getting back to the topic at hand, i'm thinking about building an HTPC in about a year and a half or so, and i'm planning on getting it good enough to play Gears, Crysis, etc. it may only be running at 1366x768 which will help performance a lot (less pixels).

i really hope they make Gears 2 cross platform play ready even if the PC version isn't launching this year just to raise the competition bar a little bit (and to kick keyboard/mouse ass).

kamspy
03-03-2008, 02:51 AM
i just have a dell laptop from about a year and a half ago. nothing special; 1.6 ghz dual core, 1 gb ram, i think a 128 mb video card. i'm guessing i may be able to run it at the lower settings, but everyone i know plays it on the 360, including my girlfriend. it got to the point where SHE was calling ME to play online with her, and she got pretty damn good too. anyway, getting back to the topic at hand, i'm thinking about building an HTPC in about a year and a half or so, and i'm planning on getting it good enough to play Gears, Crysis, etc. it may only be running at 1366x768 which will help performance a lot (less pixels).

i really hope they make Gears 2 cross platform play ready even if the PC version isn't launching this year just to raise the competition bar a little bit (and to kick keyboard/mouse ass).

I'd be glad to help you get the most bang for your buck. I've been building PCs since PCs were being built.

I could send you a part list for <$600 that will run Crysis admirably and put the 360 and PS3 to shame.

oleviarules
03-03-2008, 11:17 AM
I'd be glad to help you get the most bang for your buck. I've been building PCs since PCs were being built.

I could send you a part list for <$600 that will run Crysis admirably and put the 360 and PS3 to shame.

please do. i've been looking around just trying to get a feel for what's out there and pricing for a little while now. looked at ExtremeTech's "Build It" systems for HTPCs and Gaming Rigs and Newegg pricing. i'm really excited to build it, financially i just can't do it right now.

railven
03-03-2008, 01:06 PM
I'd be glad to help you get the most bang for your buck. I've been building PCs since PCs were being built.

I could send you a part list for <$600 that will run Crysis admirably and put the 360 and PS3 to shame.

Woah, at what settings for Crysis/GoW?

Send me a PM, I'll bite! :)

kamspy
03-03-2008, 01:41 PM
Woah, at what settings for Crysis/GoW?

Send me a PM, I'll bite! :)

Medium Dx9 on Crysis. Gears full out.