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Has sony lost their mojo?

Cygnus
11-20-2007, 02:12 PM
It looks like despite the huge hype for PS3, its games still are selling pretty dismally. I give sony credit for the huge marketing budget and quality ads. I always see PS3 ads on ESPN, Spike, etc. But so far its not turning into big console or game sales. According to vgchartz, PS3 sold roughly 63K the week of price cut, which is a far cry from the announced 100K, whereas Wii and 360 sold 192K and 174K respectively.

http://www.1up.com/do/newsStory?cId=3164480
Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, none of those games -- Warhawk, Lair, Heavenly Sword -- have been able to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.

phearcat
11-20-2007, 02:31 PM
Have to admit, the PS3 ads I've seen were really really cool looking. They are selling more consoles, but sales have also increased proportionally for the Wii and Xbox 360 so it's really doens't mean anything. The increase in sales is due to the holidays not the price drops IMO. 74K units for a game is crap.


360 is also just making an absolutely killing in the US for software sales now too, Halo 3, CoD4 and Guitar Hero. The hits keep comming one after the other.

Got to hand it to Microsoft, they are doing way better with the 360 than I had expected (at least in America)

junehhan
11-20-2007, 02:43 PM
Have to admit, the PS3 ads I've seen were really really cool looking. They are selling more consoles, but sales have also increased proportionally for the Wii and Xbox 360 so it's really doens't mean anything. The increase in sales is due to the holidays not the price drops IMO. 74K units for a game is crap.


360 is also just making an absolutely killing in the US for software sales now too, Halo 3, CoD4 and Guitar Hero. The hits keep comming one after the other.

Got to hand it to Microsoft, they are doing way better with the 360 than I had expected (at least in America)

I think that 1 year head start is one of the biggest reasons for the success of the X360, along with the PS3 being delayed twice. That one year head start also meant that developers also had a nice head start in developing quality games, which we are now seeing the fruits of. If the PS3 fails, BD is also in jeapordy which is likely why Sony is willing to take such huge losses to push every PS3 er I mean BDP out the door. Personally, I think Sony should shift their marketing strategy with the PS3. It really doesn't have much of an image right now as a gaming console, or so much as a BDP to people who just want to play games. Why not selling a gamers edition PS3, and then a media centre edition PS3 with a standard PS3 in the middle somewhere?

awol
11-20-2007, 02:47 PM
I hardly ever read 1up anymore. I've actually had an instance where a writer had "written" a post that was almost word for word identical to a post on Joystiq. 1up's post came up second. After commenting on this in their message boards, the post was re-written, and my comment removed from the board. Shady.

The 1up post has also already been updated. Heavenly Sword ~did~ in fact break more than 100,000 units in it's first month. Also, seeings how Ratchet and Clank was only out for a week at best and sold over 70,000 units... That ain't bad for one week. I'll be VERY interested to see how the software sales for Ratchet settle for the month of November. Or even the sum of it's first four weeks at retail.

elite1080p
11-20-2007, 03:58 PM
I hardly ever read 1up anymore. I've actually had an instance where a writer had "written" a post that was almost word for word identical to a post on Joystiq. 1up's post came up second. After commenting on this in their message boards, the post was re-written, and my comment removed from the board. Shady.

The 1up post has also already been updated. Heavenly Sword ~did~ in fact break more than 100,000 units in it's first month. Also, seeings how Ratchet and Clank was only out for a week at best and sold over 70,000 units... That ain't bad for one week. I'll be VERY interested to see how the software sales for Ratchet settle for the month of November. Or even the sum of it's first four weeks at retail.

all big title 360 games break 70k the first day. im not gonna lie i buoght ratchet just to see how it was...and well it pretty much sucks but its just not my type of game i guess

Type A
11-20-2007, 04:02 PM
Also, seeings how Ratchet and Clank was only out for a week at best and sold over 70,000 units... That ain't bad for one week.

Lol, yeah, I noticed this damn fine article left out that little fact, guess the 'bringer of balance' missed it too ;)

EddieDZ
11-20-2007, 04:34 PM
It looks like despite the huge hype for PS3, its games still are selling pretty dismally. I give sony credit for the huge marketing budget and quality ads. I always see PS3 ads on ESPN, Spike, etc. But so far its not turning into big console or game sales. According to vgchartz, PS3 sold roughly 63K the week of price cut, which is a far cry from the announced 100K, whereas Wii and 360 sold 192K and 174K respectively.

http://www.1up.com/do/newsStory?cId=3164480
Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, none of those games -- Warhawk, Lair, Heavenly Sword -- have been able to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.

thats low but you gotta look at the dates.. 74, 500 R&C copies in the month of october, considering R&C didnt come out until October 23rd anyway. so it had only 1 week to sell that many. i would have at least expected 100k even the first week. i dont knwo what these PS3 owners are buying, probably the crappy games like genji LOL. however those #'s are only for U.S. and not NA/worldwide. when you tally up the #'s its well over 100k the first week. remember everything is worldwide now, who cares how it sells in U.S. only. look at the whole picture not just a part of it. and yea HS did over 100k the first month and it wasnt out until the middle of september so it really had 2wks only. i dont know what the #'s are now for HS, i feel its a great game but it came alittle shallow when trying to live up to the hype(too short). uncharted should see good #'s for this month and next.

next time grab the whole story too.

UPDATE: When you're wrong, you're wrong. As skewered by Joystiq, Heavenly Sword did sell more than 100,000 copies in September -- 139,000, in fact. We've updated the story to reflect that and purchased every bit of downloadable content available for Tetris Splash -- all 14 of 'em -- as punishment.

ORIGINAL STORY: Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, two out of the three games -- Warhawk and Lair, with Heavenly Sword being the exception -- have been unable to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.

"SCEA is very happy with the initial sales numbers of Ratchet & Clank Future: Tools of Destruction," said a Sony Computer Entertainment America representative to 1UP. "In a crowded market of mature content, Ratchet is a fun, sophisticated alternative that truly showcases the power of the PS3. Ratchet is the perfect gift for PlayStation fans of all ages and we expect sales to continue to remain strong."

That said, Ratchet & Clank hardly "bombed." In fact, the duo's PS3 outing outperformed their last release, the multiplayer focused Ratchet: Deadlocked from October 2005, which sold only 55,300 copies its firth month. Insomniac's platformer pushing the numbers it did ahead of PS3's 40GB price cut actually becomes all the more impressive, given Deadlocked arrived the same month Sony announced PlayStation 2 had shipped more than 100 million consoles worldwide.

First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows:

# Ratchet & Clank (November 4, 2002) -- 112,000 units
# Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
# Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
# Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
# Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units

The Ratchet & Clank series has never been about breaking sales records as it has been about being a consistent seller. And while Tools of Destruction's inability to break out in October is noteworthy, it ultimately says more about the PS3 as a platform. Simply told, if there were more PS3s, more people would've bought Ratchet. Them's the breaks, Clank.

so actually when you look at the whole picture, selling 74.5k in less then a weeks time in a country that has only sold about 2.8milion is pretty good compare to say the previous R&C games when there was millions upon millions of PS2 consoles in U.S. and only afew thousand R&C titles where sold.

awol
11-20-2007, 04:54 PM
Lol, yeah, I noticed this damn fine article left out that little fact, guess the 'bringer of balance' missed it too ;)

I have to say, I'm truly beginning to think that 1up/EGM is no longer an unbiased organization. When games are released for each platform, there are times that they list the them and show it like this Xbox 360 (also on PS3/Wii), and sometimes it's Xbox 360/PS3/Wii. What gives on that?

EddieDZ
11-20-2007, 05:35 PM
not sure whos sources are more correct, i know theres a # of ppl even on here that trust vgcharts #'s. but vgcharts shows some higher #'s.

http://www.vgchartz.com/games/game.php?id=7256

Ratchet & Clank Future
Week Ending 27th October 2007
97,055 U.S (vs the supposely 74,500)

total U.S. #'s 180,000.

bboncorr
11-21-2007, 12:03 AM
I think that 1 year head start is one of the biggest reasons for the success of the X360, along with the PS3 being delayed twice. That one year head start also meant that developers also had a nice head start in developing quality games, which we are now seeing the fruits of. If the PS3 fails, BD is also in jeapordy which is likely why Sony is willing to take such huge losses to push every PS3 er I mean BDP out the door. Personally, I think Sony should shift their marketing strategy with the PS3. It really doesn't have much of an image right now as a gaming console, or so much as a BDP to people who just want to play games. Why not selling a gamers edition PS3, and then a media centre edition PS3 with a standard PS3 in the middle somewhere?

it's not only a year lead sony is contending with. i will break it down,

1. the year lead for devs.

2. the support devs. are getting on the 360 compared to the ps3 is making that year lead a whole lot wider with every passing day. while ms is consistantly helping devs from all over the world to make the greatest games they can possiably make sony has spent their time explaining through the news why they are not helping devs leaving IBM to step in for a weekend crash session. think about that last statment for a second.

3. the commitment ms has toward it's machine becoming the #1 system seems much bigger then what sony is doing. sony is spending all this cash on advertising while ms is putting out A titles after A titles. so we know where ms is putting it's money.

4. the online factor is proving to be huge. i find myself buying games i never bought before just to play online (gow and cod4). while ms improved their online big time within that first year sony has chose to put it's funds into advertising and a promiss of a better tomorrow. sure home is right around the corner but wasn't it supposed to be out by now? will it end up being to much and keep consumers away like the ps3 itself did with it's enormous price tag.

bboncorr
11-21-2007, 12:07 AM
I have to say, I'm truly beginning to think that 1up/EGM is no longer an unbiased organization. When games are released for each platform, there are times that they list the them and show it like this Xbox 360 (also on PS3/Wii), and sometimes it's Xbox 360/PS3/Wii. What gives on that?

can't trust 1up they have their agenda. when madden was horriable the last few years 1up held back their reviews for a very long time. sure they gave it the horriable review it deserved but they held it back for many many weeks. no point in trusting a company who is willing to do this because you then know their wallet is more important then it's supporters.