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Alan Wake no longer coming to PC

MikeRox
02-13-2010, 09:18 AM
Well, in another move seemed purely aimed at getting me buying another 360 (along with announcing the FFXIII limited edition console), Microsoft have now confirmed that the PC version of Alan Wake is no more making the game completely 360 exclusive.

Alan Wake won't be coming to PC (http://kotaku.com/5470976/alan-wake-wont-be-shining-a-torch-on-the-pc)

All I can say with this move is, there better not be ANY technically issues with the 360 version otherwise that is just shitting on your audience. This is one of my most anticipated games this year, so it does look like I will be re-buying a 360 at some point now.

PC hardcore elite on here care to chime in on this? First EA say they won't be supporting PC with Dead Space 2, now Alan Wake no longer coming to PC. I thought the PC was enjoying a resurgence of interest... but the release slates seem to say otherwise.

KEEBS1984
02-13-2010, 10:22 AM
Well, in another move seemed purely aimed at getting me buying another 360 (along with announcing the FFXIII limited edition console), Microsoft have now confirmed that the PC version of Alan Wake is no more making the game completely 360 exclusive.

Alan Wake won't be coming to PC (http://kotaku.com/5470976/alan-wake-wont-be-shining-a-torch-on-the-pc)

All I can say with this move is, there better not be ANY technically issues with the 360 version otherwise that is just shitting on your audience. This is one of my most anticipated games this year, so it does look like I will be re-buying a 360 at some point now.

PC hardcore elite on here care to chime in on this? First EA say they won't be supporting PC with Dead Space 2, now Alan Wake no longer coming to PC. I thought the PC was enjoying a resurgence of interest... but the release slates seem to say otherwise.

PC gaming is doing fine. There's a fair enough games released on the platform for sustainability long into the future.

Yes, I know... it's terrible that Microsoft isn't releasing one of their core franchises onto the PC. The horrors! The travesty!!!

Oh wait... when was the last time Sony released an exclusive franchise of theirs onto the PC outside of their lame SOE division? It must be years now since I honesty can't think of a single one.

And have we ever.... EVER... seen a Nintendo franchise on the PC? Nope.

But yeah, let's all gather round in a huge circle and condemn Microsoft for only gracing the platform with roughly 2/3rds their exclusive titles giving the consumer more of a choice than either of the other console makers.

Yeah... fuck Microsoft!!!

MikeRox
02-13-2010, 10:32 AM
Difference is, this started out as a PC game. Get off your Xbot horse again :lol: this wasn't created as an anti MS post. I know quite a few forum members planned picking this up on PC.

KEEBS1984
02-13-2010, 10:38 AM
Difference is, this started out as a PC game. Get off your Xbot horse again :lol: this wasn't created as an anti MS post. I know quite a few forum members planned picking this up on PC.

Ummm no... this started out as an Xbox 360/DX10-only game for Windows Vista. At least as far back as 2005 when the game was announced. Maybe before it was announced? But then how would either of us know that?

Oh and I'm just nipping it in the bud before all the MS hate starts swirling again. You say this wasn't created as an MS post but we both know thats where it was headed. I merely want to remind people that MS at least gives the choice with the majority of their games. Sony and Nintendo do not.

P.S. Oh and yeah... I'm totally an Xbot ...whose personal game of the year for 2009 was a Sony exclusive.

kamspy
02-13-2010, 11:09 AM
I dunno keebs. Mike's 100% right about Alan Wake debuting as a DirectX10 demo when they were showing the white papers for new DX library.

I mean, Microsolft does make the operating system that lets us execute directx code. Hell, the xbox is named after directx. Most PC games fly under a "Games for Windows" banner.

So yeah, nice apples to apples comparisons. CHILD PLEASE.

Sony doesn't make an operating system and the plastation is their only platform for gaming.

Anyways, Microsoft is probably thinking they'll get more revenue by making people buy the more expensive/technically poor 360 version, but it's really gonna be lost sales.

People who were going to buy the PC version aren't all going buy the console version. Most probably won't buy it at all.

I know I won't. Saved me $45.

MikeRox
02-13-2010, 11:36 AM
P.S. Oh and yeah... I'm totally an Xbot ...whose personal game of the year for 2009 was a Sony exclusive.

Chill I know ur multi format. Just felt like you were trashing the thread as anti MS crap from the get go (the 360 defence on here is as bad as the PS3 defence no matter what anyone says, neither console needs pre emptive defending).

I know it was always also destined for the 360, it was one of the reasons I bought a 360 back in 2006 (it was expected that year or 2007 at the latest :lol:) however with not having a 360 at the moment and getting a gaming PC in April, I was planning going PC for this game.

The lack of mention of the PC ver last year had me expecting this though. No PS3/Nintendo fan has any room to rip MS over the decision though. Still doesn't alter the fact that this WAS heading to PC and now it isn't. It's not the same as Halo 3 not having had a PC release or anything as that was never announced for PC.

kamspy
02-13-2010, 11:42 AM
Also,
This announcement:kam
http://i38.photobucket.com/albums/e113/JJLobo/Gifs/Turkish_talkshow_spaz.gif

Pinoy
02-13-2010, 01:15 PM
I dunno keebs. Mike's 100% right about Alan Wake debuting as a DirectX10 demo when they were showing the white papers for new DX library.

I mean, Microsolft does make the operating system that lets us execute directx code. Hell, the xbox is named after directx. Most PC games fly under a "Games for Windows" banner.

So yeah, nice apples to apples comparisons. CHILD PLEASE.

Sony doesn't make an operating system and the plastation is their only platform for gaming.

Anyways, Microsoft is probably thinking they'll get more revenue by making people buy the more expensive/technically poor 360 version, but it's really gonna be lost sales.

People who were going to buy the PC version aren't all going buy the console version. Most probably won't buy it at all.

I know I won't. Saved me $45.

You see that's the whole reason why MS got into the console business. There are no royalties earned by them for PC games, they don't make one penny on PC gaming other than people buying their OS to play PC games. The XBOX is their answer to that.

kamspy
02-13-2010, 01:45 PM
You see that's the whole reason why MS got into the console business. There are no royalties earned by them for PC games, they don't make one penny on PC gaming other than people buying their OS to play PC games. The XBOX is their answer to that.

I'm pretty sure they get a pinch from Games for Windows Live.

But it's still much more lucrative to put their games on 360. The Live subs and MS points bring them more money than the software licensing. 360 is actually the easiest platform to get a retail game published on if you're semi-indie.

Pinoy
02-13-2010, 02:13 PM
I'm pretty sure they get a pinch from Games for Windows Live.

But it's still much more lucrative to put their games on 360. The Live subs and MS points bring them more money than the software licensing. 360 is actually the easiest platform to get a retail game published on if you're semi-indie.

Nope, no royalties whatsoever. Unless it happens to be a game MS studios developed (flight simulator x, Halo, etc) or unless it came from some in-game advertising. That's part of the reason why PC games start out cheaper than console games initially.


Games for Windows is actually a good thing IMO.

MikeRox
02-13-2010, 02:20 PM
You see that's the whole reason why MS got into the console business. There are no royalties earned by them for PC games, they don't make one penny on PC gaming other than people buying their OS to play PC games. The XBOX is their answer to that.

I'd read the main reason MS started with the console business was more down to Sony's claims of the PS2 being a supercomputer etc. and that if such a system did take over home computing, MS's main revenue stream (i.e. applications and operating systems) would be serious under threat. Thats why they so happily bled billions with the original Xbox and continued onto the 360 when most manufacturers would have pulled out and not bothered with a console again.

kamspy
02-13-2010, 02:25 PM
Nope, no royalties whatsoever. Unless it happens to be a game MS studios developed (flight simulator x, Halo, etc) or unless it came from some in-game advertising. That's part of the reason why PC games start out cheaper than console games initially.


Games for Windows is actually a good thing IMO.

What about the games that tie XBL achievement to your XBL account? There's also GFWL product authentication DRM available. Those services can't be free can they?

Can I release a GFWL game with achievements and GFWL DRM and not pay MS anything?

kamspy
02-13-2010, 02:26 PM
Also, MS got into the console biz to get into the living room.

They knew that's where the money would end up.

Again, they're a step behind again because now it's in the mobile biz and WinMo is pretty lacking.

Pinoy
02-13-2010, 02:41 PM
I'd read the main reason MS started with the console business was more down to Sony's claims of the PS2 being a supercomputer etc. and that if such a system did take over home computing, MS's main revenue stream (i.e. applications and operating systems) would be serious under threat. Thats why they so happily bled billions with the original Xbox and continued onto the 360 when most manufacturers would have pulled out and not bothered with a console again.

That would be an awfully funny knee jerk reaction from MS at Sony. And if anybody at Sony said that they were blowing hot air, no playstation is going to replace any PC/MAC anytime soon.

What about the games that tie XBL achievement to your XBL account? There's also GFWL product authentication DRM available. Those services can't be free can they?

Can I release a GFWL game with achievements and GFWL DRM and not pay MS anything?

Yep, absolutely. All you have to do is make sure your game meets the requirements and you're in.

Kevin Unangst: "We have a quality checklist and a set of technical guidelines games must meet before they can carry the Games for Windows brand. We work closely with the world’s leading game publishers to ensure these games meet the bar. Also, we don’t charge publishers a fee or royalty to carry the brand. For us, it’s about constantly improving the overall gaming experience."

Kevin Uangst is the Global Director of Games for Windows.



Also, MS got into the console biz to get into the living room.

They knew that's where the money would end up.

Again, they're a step behind again because now it's in the mobile biz and WinMo is pretty lacking.

Yeah that's true as well.

kamspy
02-13-2010, 02:45 PM
Bioshock 2 didn't meet the requirements of 360 controller support.

Any idea what the standards are? I'd imagine if they were easily attainable we'd see more GFWL titles considering the developer could have access to free DRM.

I'll take GFWL DRM over Tages any day. That new Ubi DRM sounds the worst. Made me cancel my Splinter Cell preorder.

MikeRox
02-13-2010, 04:06 PM
That would be an awfully funny knee jerk reaction from MS at Sony. And if anybody at Sony said that they were blowing hot air, no playstation is going to replace any PC/MAC anytime soon.

Don't know if you saw any of the PS2 promo photos from back in 1998, but one of them actually had the thing hooked up to a monitor showing pie charts etc. Whether they were being serious or not I don't know, but it was certainly something that they were looking at pursuing in the years before the console launched.

I've no doubt the potential profits were another key driving factor, I mean back then the PlayStation brand represented 40% of Sony's total operating profit.

railven
02-13-2010, 06:31 PM
PC gaming is doing fine. There's a fair enough games released on the platform for sustainability long into the future.

Yes, I know... it's terrible that Microsoft isn't releasing one of their core franchises onto the PC. The horrors! The travesty!!!

Oh wait... when was the last time Sony released an exclusive franchise of theirs onto the PC outside of their lame SOE division? It must be years now since I honesty can't think of a single one.

And have we ever.... EVER... seen a Nintendo franchise on the PC? Nope.

But yeah, let's all gather round in a huge circle and condemn Microsoft for only gracing the platform with roughly 2/3rds their exclusive titles giving the consumer more of a choice than either of the other console makers.

Yeah... fuck Microsoft!!!

Haha, holy shit! Post of the year so far.

The fanboy is strong in this one!

And just for the bolded, which ones? Banjo? Perfect Dark? Gotham? The only ones that come to mind are their flight simulators which have been PC bound for years.

Wait, did he mean those other games that are third party IPs, published by third parties for the PC, that just happen to have an exclusive clause with Microsoft for consoles? Haha.

Post. Of. The. Year!

EDIT: Okay, i was terribly wrong. It seems Keebs was right. Ninja Blade, Viva Pinata, and Shadowrun were all released on PC by Microsoft. Sorry guys, don't mean to spread FUD. haha.

railven
02-13-2010, 06:37 PM
Welp, no PC release, no purchase. Same as with GearsoW2.

PC release or nothing! I'm sticking to my guns this time.

kamspy
02-13-2010, 07:58 PM
The last PC games Microsoft published were Gears of War and Shadow Run.

KEEBS1984
02-13-2010, 08:59 PM
Haha, holy shit! Post of the year so far.

The fanboy is strong in this one!

And just for the bolded, which ones? Banjo? Perfect Dark? Gotham? The only ones that come to mind are their flight simulators which have been PC bound for years.

Wait, did he mean those other games that are third party IPs, published by third parties for the PC, that just happen to have an exclusive clause with Microsoft for consoles? Haha.

Post. Of. The. Year!

EDIT: Okay, i was terribly wrong. It seems Keebs was right. Ninja Blade, Viva Pinata, and Shadowrun were all released on PC by Microsoft. Sorry guys, don't mean to spread FUD. haha.

Perhaps my 2/3rds was a bit of an exaggeration, but it still holds true that Microsoft brings a large chunk of their games from 360 to PC.

Now if you step back and analyze just why MS may be neglecting the platform of late you can pretty much boil it down to one thing: Steam.

Steam is a direct competitor (now than GFWL sells games directly) to Microsoft's platform. And, unfortunately for Microsoft and GFWL they are the leading PC digital platform by far... with Impulse and D2D being a distant 2nd/3rd. At this point there's little reason for MS to release onto the PC. Since they are a competitor they can't exactly release their games on Steam which pigeon holes them into retail and their own shitty service which would leave sales at a minimum.

I'm not saying this is right. Hell I'm sitting right here typing this on a quad core, ati-fueled, beast of a gaming PC. But I can certainly understand why they would want to forgo development/marketing dollars on one platform in order to focus on another where they have supreme control. It just makes more business sense.

My argument is that, before everybody gets fired up about this, let's stop and remember... while MS might not be the most PC freidnly gaming company right now, at least they are in the game. Sony and Nintendo are not. I know that sounds like a moot point in this thread, but let's not pretend that there are certain people here looking for ammunition against one company or another.

Of course... arguing over game consoles, itself, is fairly trivial, but it's a personal hobby of mine and I do enjoy discussing/debating it like we all do.

kamspy
02-14-2010, 02:27 AM
Here's the alpha build that will look better than the final product on 360.

It was shown at the intel conference a couple years ago.

http://www.youtube.com/watch?v=gTCakNb5llg

I guess the PC version was going to have one of those annoying intel splash screens. Guess not anymore!

junehhan
02-14-2010, 11:53 PM
Considering that I own the PC versions of Max Payne 1 and 2, this is a pretty big shocker as I would have definately expected there to be a PC version of this game. I've been looking foward to this game for a very long time, and can see why some would be upset. Since I am currently debating on making a return to PC gaming, these are things that would hurt me from doing so.

Damn......this is going to be one expensive year for me.