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Ex-Harmonix Developer Has Words For PS3

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Old 10-30-2007, 09:12 AM   #16
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I think regardless of what this one dev has stated either out of frustration or just anger. It is an echo we have heard for some time now and by companies as big as EA and even Sony themselves.

Why else would they(Sony) release a statement like they did practically begging for third parties to come back and take the time and effort to make these ports worth while for PS3 gamers?

After seeing some of the graphics the PS3 has to offer its hard to believe people like Booth. These game may be harder to develop and are much more expensive and labor intensive than the 360, but it is hard not to acknowledge the final outcome when done right..
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Old 10-30-2007, 10:22 AM   #17
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Why is it that when someone posts articles FROM the developers with POSITIVE news for the PS3 it's not a legit source?
Yet you're very own 360 nut, RAZOR05, says "It's good to hear things right from the devs." haha oh lord.
First of all, my statement "It's good to hear things right from the devs." is very general. Show me with quotes where I have said anything negative about positive PS3 news? In the future please refrain from including me in your posts, unless you have some facts to back it up.
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Old 10-30-2007, 12:21 PM   #18
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Don't even sweat it. The SDF is only doing what they do best: blindly defend sony. There have been countless 3rd party developers, from John Carmack, Midway, Gabe Newell, EA, Ubisot, etc criticizing PS3 for years even before PS3 was launched. I guess they are not credible either? It takes 2-4 years for games to be conceptualized, developed, tested, etc. Even sony seemed to brag about how difficult it would be to develop on PS3, calling it a challenge or something. Another article to read.


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First of all, my statement "It's good to hear things right from the devs." is very general. Show me with quotes where I have said anything negative about positive PS3 news? In the future please refrain from including me in your posts, unless you have some facts to back it up.
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Old 10-30-2007, 01:03 PM   #19
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Hold on here,

The article obviously has a negative tone about the PS3 but it also doesn't state anywhere that the PS3 is incapable of producing top notch graphics. I think what he is attempting to point out that from a developers perspective there are far far more challenges developing on a PS3 than there is on the 360.

This I can totally believe and given that the PS3 software sales have been much weaker than the 360 and Wii there will be less incentive for game developers to put the effort into developing top notch games for the PS3.

I have no doubt they will release some great looking games for the PS3 but this will be the exception to the rule.
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Old 10-30-2007, 01:16 PM   #20
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Originally Posted by Razor05 View Post
First of all, my statement "It's good to hear things right from the devs." is very general. Show me with quotes where I have said anything negative about positive PS3 news? In the future please refrain from including me in your posts, unless you have some facts to back it up.
Just like your comment, mine wasn't clear. Let me clear it up for you. What I mean is: When you say it's good to hear it right from the devs, I guess you didn't think someone would prove that your developer isn't credible in the least bit. Great source to back up your statement (or maybe just your feeling). If you weren't talking about this developer (since you did tell me it was now just a general comment) then you must be having a conversation in your head because there is only one developer that was included prior to your comment.
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Old 10-30-2007, 01:20 PM   #21
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True, this is nothing new. I was reading articles like this before 360 was launched. Its just that developers were not as outspoken as they are now because they feared the consequences of saying anything negative about PS3. It was a foregone conclusion that PS3 was going to dominate the market and they did not want to p*ss sony off.

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you know there was this guy named bboncorr who used to come to this forum all the time. i faintly remember him saying the exact same stuff before the ps3 even launched. man i wish i would have taken that guy more serious because all that stuff he said is now being reported by devs from so many different companies.
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Old 10-30-2007, 02:04 PM   #22
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Just like your comment, mine wasn't clear. Let me clear it up for you. What I mean is: When you say it's good to hear it right from the devs, I guess you didn't think someone would prove that your developer isn't credible in the least bit. Great source to back up your statement (or maybe just your feeling). If you weren't talking about this developer (since you did tell me it was now just a general comment) then you must be having a conversation in your head because there is only one developer that was included prior to your comment.
Are you on drugs? I said that it's nice to hear it right from the devs, whether it be pro MS or Sony. Stating that it's nice to hear it right from the horse's mouth doesn't mean that I only like to hear the pro MS and anti Sony talk. I like to hear both, good and bad. Where do you get this my developer from? Your immaturity continually shines in your posts.
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Old 10-30-2007, 03:28 PM   #23
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Oh yea...

Harmonix Dev Jason Booth Says Crazy Stuff
Large beardy man slates PS3

Unless so-called Blog Of Booth has been hacked by Microsoft, long time Sony third party developer Jason Booth has woken up on the wrong side of bed, forgotten his Cornflakes and trod in some dogshit on the way to the car. And then blogged about Sony to make up for it. It's a great read, if only to highlight exactly why companies like Harmonix don't make games with good graphics.

Booth:"The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."

Two words, Booth: Halo 3. 640p.

It still looks damn good, and has some really impressive frame rates. At least the X360 has an internal scaler that makes it easier for developers to optimize games based on what is more important. Many games on the X360 are rendered below 720p, but they look very good. COD3 is one example, PGR3, and a few others

Well, that's four words, but we're using roughly half the numerical range.
He also waffles on a bit more about fill rate, a bit on how Blu-ray is rubbish and why more disk space is a bad thing. He finishes on a high, though, proclaiming most PS3 exclusives will suck. We're wondering where he's been for the last year, when everyone was watching games like Uncharted, Killzone 2, GT 5, Metal Gear Solid 4 and Little Big Planet in motion. Unrelated: his new company, Conduit Labs, is making some online virtual world thing where people can interact and play together.

I mean, he's the dev, so I guess he'd know best, but he can't spell committee, so who cares?
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Old 10-30-2007, 03:42 PM   #24
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Ignore Steve44, he clearly is having cramps from his period and is very moody right now.
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Old 10-30-2007, 03:55 PM   #25
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why do people care and argue so much about what a developer says?. i care about the games and the quality/build of the system. now lets all just log off and get back to our games, let it be halo or warhawk(or Wii sports) who cares LoL. i know we're all enjoying them right now at this moment.
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Old 10-30-2007, 04:56 PM   #26
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why do people care and argue so much about what a developer says?. i care about the games and the quality/build of the system. now lets all just log off and get back to our games, let it be halo or warhawk(or Wii sports) who cares LoL. i know we're all enjoying them right now at this moment.
Exactly! It's crazy to see how much time you guys spend arguing about this crap.
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Old 10-30-2007, 07:39 PM   #27
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Originally Posted by EddieDZ
why do people care and argue so much about what a developer says?
Granted, I take anything an 'ex developer' says with a grain of salt (its a typical thread from Cygnus, for God's sake), but I still think his insight explains some of why the games arent what they should be at this point in the ps3's life span. Does his perspective answer anything specific? No. Does what he has to say help in understanding the present and future of PS3 and 360 games? You betcha.
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Old 10-30-2007, 08:35 PM   #28
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Like Fox News, I am fair and balanced. I provide links from developers not fanboy sites. If we can not use actual game developers as our source, then what can we use? Here are some interesting quotes from Midway explaining the woes they are having with PS3 development using the all important Unreal Engine 3. Sounds familiar hunh?

http://www.next-gen.biz/index.php?op...=7728&Itemid=2
there have been hurdles in front of that comeback, some of which are related to delays of PS3 versions of next-gen games and some that are related to Midway's company-wide adoption of a modified version of Epic's Unreal Engine 3, not to mention stiff competition in the action genre.

Most recently, there's the Blacksite: Area 51 delay. While the release date of the Xbox 360 and PC versions of the alien first person shooter have slipped by just a week to November 12, the PS3 version of the Unreal Engine 3 powered title has seemingly run into some more serious issues.

While not offering an explanation for the delay, a Midway spokesman confirmed to Next-Gen that the title would see a release after the other versions of the game, at some point “during the holiday season.”

Whether the delay is specifically related to the UE3 engine or not is currently unclear, but what is evident is that this delay represents the latest thorn in the side of Midway’s next-gen strategy. Having invested heavily in technology and staff to boost its next-gen drive, all three PS3 versions of its 2007 AAA multi-platform titles have been subject to delays.

He also expressed disappointment about the numerous delays to the PS3 version of the publisher’s debut next-gen title, Stranglehold, which finally released Tuesday.

“In a perfect world I would love to have the different versions shipping same day and we will solve that problem in my understanding here in the future. It affects us but it doesn’t destroy us,” he said.

Allison went on to say that that despite Epic’s best efforts to guarantee a 2007 release for Unreal Tournament 3 on PlayStation 3, the highly anticipated shooter was unlikely to hit consoles until 2008, representing a blow to, amongst other parties, Sony, who had billed the title as a 2007 PlayStation 3 exclusive.
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