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New Halo 3 Multiplayer Beta Details Surface

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Old 04-28-2007, 11:03 AM   #1
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Arrow New Halo 3 Multiplayer Beta Details Surface

As per TeamXbox:

New Halo 3 Multiplayer Beta Details Surface
By: César A. Berardini - "Cesar"
Apr. 27th, 2007 8:54 pm

The latest Bungie Weekly Update has provided new details regarding the upcoming Halo 3 multiplayer beta. First, Bungie confirmed that the "Saved Films" feature will make its way into the beta, although in a limited form:

This feature we’re testing is for the moment, just a fun addition, that’s planned to grow into something pretty amazing by launch, and that feature is Saved Films. The version you’ll try in the Beta, is very, very, very limited. We just want you to play around with the general concept. You’ll be reading more about this in the gaming press in the next month or two, and of course you can try it out for yourselves in less than a month.

Bungie also revealed that the beta will feature split-screen multiplayer, but it will be reduced to two players for this pre-release demo:

You’ll also be pleased to hear that split-screen will be an option, although limited to two people in the Public Beta. We’ve also done something cool with the splitscreen display for HD monitors – instead of stretching the horizontal or vertical axes into big, scary too wide or too tall horrors, we’ve sensibly windowed the action, maintaining lots of screen real estate, but preserving a proper, playable aspect ratio.

The update also revealed the controller layout and explained some of the new functionality:

Now, the single hardest thing to get used to, by far, is using RB to board vehicles, open doors and so on. It also reloads depleted weapons. That may sound like a lot of functions, but it isn’t really, since it’s contextual – you won’t reload instead of opening a gate, for example. Once you get used to RB – everything else is a breeze and pretty intuitive. Independent reloading of weapons is a blessing when you’re dual-wielding. It means you can fire one, while reloading the other.



The X-button is second nature. You’ll know when you’re carrying equipment – it’ll appear in your HUD, and all you do to use it is press X. On that note, I saw another meme pop up, and not an unreasonable one at that: You might be able to drop a shield on a vehicle and then drive around shielded. Well, nope. Cool as that might look, it would probably make a vehicle way too powerful. You should try playing around with what you can and can’t do with shields (and whatever else you find) in the Beta. It’s a blast.

One other advantage to the X-Button/RB switcheroo is that a thing that happened to me last week will be avoided – accidental ejection for betrayal. Everyone heads for an Oddball with X held down, tossing grenades at the bad guys, so when an accidental betrayal happens, everyone is mashing “X to eject” the entire time.


Finally, the studio provided a new image for Halo 3:

We’re very excited to show off the second part of our Halo 3 image branding. This one is known colloquially as “Emotion” and it’s just a lovely, stirring piece that speaks to both the fiction and the atmosphere of the new game. The more you look at it, the more you get from it. The Chief model was built and posed from the game, and rendered out in this mixed media piece, which is part CG, part painting and a healthy dose of Photoshop thrown in for good measure. The background holds some interesting atmosphere, from the skeletal wreckage of the fallen Mombasa space tether, to those hauntingly familiar eyes in the background. Anyway, that’s enough talk – here’s a pic. This one will be appearing soon enough, in various locations in both landscape and portrait orientations.


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