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#61 | |
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Fact Police
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#62 |
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#63 | |
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Then you MIGHT understand. Ironically, the second image is a higher resolution , you proved my point haha.
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#64 | |
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Anything Sproutin'?
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#65 |
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I adjust the images so that the same size was used, but I changed the resolution for each. Which looks better? I also used the same width for the draw tool (as best I could.)
![]() ![]() Which of the two would look better on your already higher resolution screen? Perhaps because I'm using a 1024x768 resolution it is more obvious to me. |
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#66 | |
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This isn't rocket science. Look below; 5 of the SAME line, each displayed at different resolutions. The one on the left has like 9 pixels per inch. The pixel size of these decrease from left to right until you hit the far left, where the pixels are so small, you can't even see them and the line looks smooth. ![]() Key point: My 1080p monitor is 21.5" diagonal, and my eyes are about 35" away right now, which calculates out to a ~30 degree viewing angle, so each pixel is smaller than one arcminute, which means that technically I can't even see the individual pixels, and thus, the line looks perfectly smooth. So having a 1440p monitor would not make that line look any smoother; the 1080p monitor has already maxed out how smooth that line can get. Bottom line: If you increase the ppi of the asset to match the ppi of your monitor, then you really start to "max out" what your eye can see with a 1080p monitor (unless you sit really close). If you are still seeing aliasing, its because the asset is being rendered like line #4 instead of line #5
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Unless someone like you cares a whole awful lot, nothing is going to get better, its not! -Dr. Seuss |
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#67 |
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I'm Fabulous. Obviously.
Join Date: Aug 2007
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Gah! Posted the wrong images... Reposting shortly.
Last edited by awol; 01-07-2013 at 03:41 PM. Reason: F'd Up |
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#68 |
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I bleed for HD
Join Date: Nov 2007
Location: Ohio
Posts: 7,663
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I was trying to follow this but I keep getting confused as you use the term 'arcminute' improperly quite a bit - an arcminute is a defined unit of measure and is not subjective.. (A minute of arc, arcminute, or minute arc (MOA), is a unit of angular measurement equal to one sixtieth (1⁄60) of one degree (circle⁄21,600), or (π⁄10,800) radians)
..but to sum up - Increasing resolution of the display does reduce jaggies - BUT it is not the only factor as AA algorithms using intermediate shading further add to the effect by 'softening' edge lines. Increasing screen resolution (from res A which is lesser to res B which is more) will always reduce jaggies provided you have not exceeded the eyes discriminatory point (maximum visual acuity potential) but it is not the only perceptual way to do so.
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HT- Panasonic TH-50PZ800U 1080p plasma, Panasonic PT-AX200u LCD projector, Elite Vmax Electric 100' screen, Onkyo TX-NR905 AVR, Paradigm Titan Monitor v5 fronts, Paradigm CC-190 v6 center, Paradigm Atom Monitors v5 surrounds(x4), HSU research VTF-2 sub, xbox360+hd-dvd player ,Sony BDP-S550 blu-ray, D*tv H21 HD-DVR Bedroom: Insignia NS-lcd26, Samsung BDP-1400 blu-ray Den - Vizio 20" 1080p LCD + Samsung BD-p1600 Don't believe everything you read on the internet - Albert Einstein |
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#69 |
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Sort of busy at work, so I can't get into what I wanted to:
JR your example is using the SSAA method of upscaling. You are rendering higher than the resolution of the screen, just as Awol is doing (without properly scaling the images to be the same size.) Increase the PPI is what I've been asking for. I can already increase the PPI on my 1080p monitor by using SSAA. At the same distance, 2xSSA @ 1080p should be roughly equal to 1440p with no AA. You also never answered my question - do you still see Jaggies on your setup? I have to use 4xSSAA in most games to get rid of jaggies, and this is rendering higher than 1440p. I should just take screen shots of my monitor, using the proper distance forumal for a 27" what is it, like 30 inches distance? 2+2 asked me the other day how far I sit from my monitor, I measured (since I had a tap on hand) I sit 2.5 FT away. Isn't it something like size of the display/.84? |
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#70 |
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I bleed for HD
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Something is up with that - with a fixed number of pixels as your PPI increases the size of your image should decrease not increase -
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HT- Panasonic TH-50PZ800U 1080p plasma, Panasonic PT-AX200u LCD projector, Elite Vmax Electric 100' screen, Onkyo TX-NR905 AVR, Paradigm Titan Monitor v5 fronts, Paradigm CC-190 v6 center, Paradigm Atom Monitors v5 surrounds(x4), HSU research VTF-2 sub, xbox360+hd-dvd player ,Sony BDP-S550 blu-ray, D*tv H21 HD-DVR Bedroom: Insignia NS-lcd26, Samsung BDP-1400 blu-ray Den - Vizio 20" 1080p LCD + Samsung BD-p1600 Don't believe everything you read on the internet - Albert Einstein |
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#71 | ||
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If your 1080p display is a 50", and your eyes are at a distance of 6'9" from the screen, each pixel is almost exactly one arcminute across. If your 1080p display is 27", the distance for the example would be about 3'8". I'm assuming that most people view their screen at a 30 degree viewing angle, which is pretty close to being true in most cases. Quote:
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#72 | |||
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#73 | ||
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Using your above images, what is the pixel density of the first image? I can tell you right now the pixel density of the 5th image is higher, a megaton higher. My images above use the same pixel density (why it got smaller, and as it got smaller the jagged edges got smaller.) Jkk pointed it out. If I draw a 1x8 line on a 10x10 grid that is 1"x 1" that line is going to be HUGE. If I then draw that same 1x8 line on a 1000x1000 grid that is still 1"x1" that line is almost not viewable. This is the purpose of higher resolution. Using a higher native PPI texture would look better but it won't prevent jaggies. Rage is a great example of what textures do in games. The game isn't a jagged mess either (least I don't remember it being one.) Quote:
Remember, I openly say I don't have the best vision. Leaning back I'd be about 3FT away, either way, I can still see jaggies in certain spots haha. |
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#74 | |||
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Fact Police
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I would buy a 4K TV if it was over like 70". That would be sweet. Tons of those at CES this year. But I don't have ten grand for a television right now Quote:
[quote]Exactly, now imagine if your monitor had a tad more resolution. That's all I said. You'd benefit from it. We all would. Up to the point where we're so far away from the screen PPI won't matter, but I know on my setup I'm not at that point yet, and I was a tad disappointed when 1440p for my monitor didn't magical make all jaggies go away. But I can tell you 2xSSAA 1440p looks a shit ton nicer than 4xSSAA 1080p. Unfortunately screen grabs won't do it justice since i'd have to scale the images and taking flat out pictures of my screen would put me at the mercy of the resolution of my camera (ahhh the digital world.) The pixels on my screen are already too small to see. I don't see how making them smaller will help. What they need to do is make the assets in video games have a higher pixel density If the display has pixels that are too small to see, then the display is capable of producing a 100% jaggie free image, is it not? If so, then its up to the game code to make an image that is of a high enough resolution to take advantage of those small pixels. Quote:
This is like getting an HDTV when there was no such thing as Blu Ray or HD OTA. Its not gonna make Mario Kart 64 look any better; in fact probably worse, because now you're stretching the pixels. And just because you turn warcraft up to 1440p doesn't mean that every asset is detailed with that same pixel density.
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Unless someone like you cares a whole awful lot, nothing is going to get better, its not! -Dr. Seuss Last edited by John Rambo; 01-07-2013 at 04:32 PM. |
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#75 | |
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I bleed for HD
Join Date: Nov 2007
Location: Ohio
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Also don't forget that AA encompasses more than resolution by finding intermediate values of surrounding areas and partially shading them - I think you are both right to some degree.
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HT- Panasonic TH-50PZ800U 1080p plasma, Panasonic PT-AX200u LCD projector, Elite Vmax Electric 100' screen, Onkyo TX-NR905 AVR, Paradigm Titan Monitor v5 fronts, Paradigm CC-190 v6 center, Paradigm Atom Monitors v5 surrounds(x4), HSU research VTF-2 sub, xbox360+hd-dvd player ,Sony BDP-S550 blu-ray, D*tv H21 HD-DVR Bedroom: Insignia NS-lcd26, Samsung BDP-1400 blu-ray Den - Vizio 20" 1080p LCD + Samsung BD-p1600 Don't believe everything you read on the internet - Albert Einstein |
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