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GT5 coming November 24th

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Old 12-03-2010, 09:52 PM   #211
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It only has DQ's in the license tests, in the races you can smack up other cars to your hearts content, it will of course knock your time down though and isn't really the best way to drive.
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Old 12-04-2010, 01:23 AM   #212
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WTF I must fucking suck at this game. I spent an hour trying to beat the IC license part 10 tonight. I kept getting up to like 3rd place, and then a fucking car would tap me from behind or I'd lightly nudge near the wall and get DQ'd. Maybe I need a wheel, or maybe I need to not play this game anymore. Hate being frustrated. Was like a boss fight that I couldn't handle.
Just take your time and relax, if you get frustrated with the license tests then do something else: A special event or race, or go to the same track in practice mode and get to know it.
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The problem is that GT5 Prologue was shareware that you guys got suckered into paying full retail price for.
Pffft... Prologue was under $40 and had more cars and good races in it than most racers.

(plus after I was done with it I sold it off for $20 )




Anyways, I was farting around tuning my Cobra trying to make it manageable... decided to mess around with photo mode for a little bit. Keep in mind I'm no camera man but I figured I'd post them up:






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Old 12-04-2010, 10:52 AM   #213
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Pffft... Prologue was under $40 and had more cars and good races in it than most racers.

(plus after I was done with it I sold it off for $20 )

Anyways, I was farting around tuning my Cobra trying to make it manageable... decided to mess around with photo mode for a little bit. Keep in mind I'm no camera man but I figured I'd post them up:
Awesome pics Pinoy! Did you buy it or win it from one of the events??

I have some pics of some of mine, but no idea how to get them to send them or post them. How did you do that?
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Old 12-04-2010, 10:59 AM   #214
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Isn't that the track that blew everyone away on GT3 due to the light coming through the leaves on Ah man memories. Wonder if GT5 has the same wow factor. The only other game to truly give me a similar wow factor was F355 Challenge. How they ported that so well to DC I'll never know.
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Old 12-04-2010, 12:10 PM   #215
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Since I was mentioned, I feel compelled to give my ever humble opinion. I never said that. I said its been over hyped by the $DF. BTW, gamespot seems to agree with me by giving it an 8/10 saying that it is "outdated" and "inconsistent" whereas forza 3, the great american driving sim, got a 9.5/10... I can't help it that the $DF are mostly pinheads and will buy anything Regarding the sales, recall sony uses shipped numbers, and I wonder if that includes bundles as it was bundled at launch in some regions... I want to see how it sells in U$, because japan is mostly irrelevant this gen

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Old 12-04-2010, 12:22 PM   #216
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Nice pic's Pinoy, I'll have to try the photo mode out later tonight. I finally made my way up to level 20 last night and took a quick snapshot of the damage (from phone) didn't realize I could take in game pics.

I've finally got all the event classes unlocked and I'm working on unlocking them in B-Spec mode too. Currently level 15 in B-Spec so I've got a ways to go to unlock the Extreme series.

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Old 12-04-2010, 12:42 PM   #217
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Originally Posted by Cygnus View Post
Since I was mentioned, I feel compelled to give my ever humble opinion. I never said that. I said its been over hyped by the $DF. BTW, gamespot seems to agree with me by giving it an 8/10 saying that it is "outdated" and "inconsistent" whereas forza 3, the great american driving sim, got a 9.5/10... I can't help it that the $DF are mostly pinheads and will buy anything Regarding the sales, recall sony uses shipped numbers, and I wonder if that includes bundles as it was bundled at launch in some regions... I want to see how it sells in U$, because japan is mostly irrelevant this gen
It's interesting as the general trend of reviews seems to be that it's still the definitive "driving simulator" title. But feel free to cherry pick ;p

It's not heavily bundled with consoles. Certainly not to the extent Forza has been with the 360. There are so many PS3 bundles available, that anybody purchasing the GT5 one, is buying it purely for GT5 it's not like the Viva Pinata & Forza 2 pack ins etc that were used as added value.

America is a dud territory this gen for Sony. They're doing okay, but I think sales trend is certainly suggesting that MS is going to remain the market leader there. EMEAA is the most important territory for Gran Turismo and EMEAA is also a territory where the PS3 is ahead of the 360 having broken 20m (sales) last week. Xbox should manage that by the end of the year too, but bear in mind it had 15 months longer on the market pre PS3.

I know you're gonna try to high heaven, but I don't see how you can dampen the relevance of Gran Turismo. It's Sony's biggest title. Makes Uncharted and KillZone look like niche titles.
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Old 12-04-2010, 01:59 PM   #218
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Awesome pics Pinoy! Did you buy it or win it from one of the events??

I have some pics of some of mine, but no idea how to get them to send them or post them. How did you do that?
In GT5 you have to choose to export the picture, it'll pop up in your photo tab in the XMB. From there you can copy or do whatever you want.
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Since I was mentioned, I feel compelled to give my ever humble opinion. I never said that. I said its been over hyped by the $DF. BTW, gamespot seems to agree with me by giving it an 8/10 saying that it is "outdated" and "inconsistent" whereas forza 3, the great american driving sim, got a 9.5/10... I can't help it that the $DF are mostly pinheads and will buy anything Regarding the sales, recall sony uses shipped numbers, and I wonder if that includes bundles as it was bundled at launch in some regions... I want to see how it sells in U$, because japan is mostly irrelevant this gen
Tryhard much

I give GS a cookie because the game is a bit inconsistent at points, there are niggling little things that could have been done much better.

As to Forza being 'the great driving sim'...
Forza scores high because it is a _game_ not a simulator.
GT isn't much of a game, it is a _simulator_. But honestly that's what most GT fans want. That's also why GT5 has almost caught up to Forza life time sales in it's first week

And don't forget: Forza was also bundled, so if you want to play that game then it's sales are even lower.

Yes Sony uses shipped numbers. Shipped to _retailers_.
MS uses shipped to _anywhere_ numbers. It's called channel stuffing.

BTW if you're really curious about GT5 sales in the US it's done almost 500k in the first week (470'ish)... or more than Forza did in it's first 5 weeks

Your bridge is that > way
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Old 12-04-2010, 02:06 PM   #219
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Originally Posted by Pinoy View Post
BTW if you're really curious about GT5 sales in the US it's done almost 500k in the first week (470'ish)... or more than Forza did in it's first 5 weeks

Your bridge is that > way
Lets not forget the much larger userbase to sell Forza to either in the US
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Old 12-04-2010, 08:30 PM   #220
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I'm reading a lot about this inconsistency, and it makes me wonder whether they went ahead and decided to just put the damn game out. After all, you can't sit there trying to perfect a game forever, otherwise Polyphony would have their very own "Duke Nukem Forever"

BTW Forza can be a game or a simulator. The amount of flexibility is what makes Forza so often as you can turn it into one hardcore simulator with just a few slider adjustments. Right now, I have it more set to game mode as I just want to get the game finished since I need a "recharge" period before Forza 4 comes out next year. All this discussion about GT5 has sure made me play a lot of Forza lately though.

I wonder if there is going to be a Forza 3 bundle coming out soon. I hope not as it will kill any resale value that Forza 3 has when I trade it for Forza 4.

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In GT5 you have to choose to export the picture, it'll pop up in your photo tab in the XMB. From there you can copy or do whatever you want.


Tryhard much

I give GS a cookie because the game is a bit inconsistent at points, there are niggling little things that could have been done much better.

As to Forza being 'the great driving sim'...
Forza scores high because it is a _game_ not a simulator.
GT isn't much of a game, it is a _simulator_. But honestly that's what most GT fans want. That's also why GT5 has almost caught up to Forza life time sales in it's first week

And don't forget: Forza was also bundled, so if you want to play that game then it's sales are even lower.

Yes Sony uses shipped numbers. Shipped to _retailers_.
MS uses shipped to _anywhere_ numbers. It's called channel stuffing.

BTW if you're really curious about GT5 sales in the US it's done almost 500k in the first week (470'ish)... or more than Forza did in it's first 5 weeks

Your bridge is that > way
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Old 12-05-2010, 01:47 AM   #221
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I'm reading a lot about this inconsistency, and it makes me wonder whether they went ahead and decided to just put the damn game out. After all, you can't sit there trying to perfect a game forever, otherwise Polyphony would have their very own "Duke Nukem Forever"
Very possible. After all PD is less than 100 people...

I think a lot of the inconsistencies stem from the extensive lighting engine and the fact that a good amount of the content isn't freshly modeled but older GT content 'polished up' and put in GT5.

A lot of people complained when GT3 came out with less cars than GT2 (despite that I feel GT3 was the better game) and I think they were trying to avoid that this time around by bringing in old content simply because they couldn't model premium cars fast enough.

As to inconsistencies I've noticed: compared to GT:P the shadows are not as good, race track signs are not as detailed, and the grass on the side track isn't quite as lush. There's also screen tearing and some pop in issues, most of which you'll never actually notice if you're paying attention to the race with the exception of a few particular tracks. I have a feeling that these things may have been due to PD cutting some of the visuals down to keep the 3d mode running decently. Who knows?

Or I could be completely wrong and it might just be Yamauchi-san couldn't choose between his babies

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Originally Posted by amdgamer View Post
BTW Forza can be a game or a simulator. The amount of flexibility is what makes Forza so often as you can turn it into one hardcore simulator with just a few slider adjustments. Right now, I have it more set to game mode as I just want to get the game finished since I need a "recharge" period before Forza 4 comes out next year. All this discussion about GT5 has sure made me play a lot of Forza lately though.
The car physics in Forza when set to sim mode are good, but honestly they don't do it nearly as well as GT5 set to complete simulation mode. Great game... TBH I'm really surprised it didn't sell better.


Anyways... enough about Forza, this is a gt5 thread.
Gonna take my brand new 1971 Mach1 out tomorrow and snap some pics for y'all, got it in a nice black and grabber blue with the aero kit
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Old 12-05-2010, 11:21 AM   #222
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I'm reading a lot about this inconsistency, and it makes me wonder whether they went ahead and decided to just put the damn game out. After all, you can't sit there trying to perfect a game forever, otherwise Polyphony would have their very own "Duke Nukem Forever"
And GT5 have already have had to get 2 bug fix packs. This game has been in development for how long? Basically sony got tired of waiting and said "ship it as is and the sheeple will buy regardless".

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BTW Forza can be a game or a simulator. The amount of flexibility is what makes Forza so often as you can turn it into one hardcore simulator with just a few slider adjustments.
But of course and everyone knows that. The $DF will do anything to try to say GT5 is "better" despite the metacritic score saying differently. MS has done a masterful job with forza, making it the definitive driving sim this gen. GT has to copy Forza features: online play, car damage, etc. Forza 4 will continue to bring more innovation to the genre next year...

Regarding GT5 sales, according to vgchartz, GT5 sales are down 16% compared to GT4 and kinect advertures outsold GT5 by close to 200k...
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Old 12-05-2010, 12:02 PM   #223
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And GT5 have already have had to get 2 bug fix packs. This game has been in development for how long? Basically sony got tired of waiting and said "ship it as is and the sheeple will buy regardless".



But of course and everyone knows that. The $DF will do anything to try to say GT5 is "better" despite the metacritic score saying differently. MS has done a masterful job with forza, making it the definitive driving sim this gen. GT has to copy Forza features: online play, car damage, etc. Forza 4 will continue to bring more innovation to the genre next year...

Regarding GT5 sales, according to vgchartz, GT5 sales are down 16% compared to GT4 and kinect advertures outsold GT5 by close to 200k...
Haha I love reading his babble. The guy knows how to spin the wheel. He must work in marketing. I know it!
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Old 12-05-2010, 01:29 PM   #224
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LOL, I just got back from EB/GS where I traded in 3 more games. While I was there, several nerds got into a GT5 vs. Forza 3 argument, which after a few minutes turned into a Halo Reach argument. There were basically talking about the things you just mentioned. I wonder whether Polyphony would have been able to rectify these issues by allowing GT5 to run natively in 720p instead of 1080p. After all, we are talking about one old ass GPU which is old and cannot perform the miracles that some on the SDF thinks it can do. Either way, I believe they were just ordered to release it the way it was as it could have been catastrophic if they missed the holiday season.

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Originally Posted by Pinoy View Post
Very possible. After all PD is less than 100 people...

I think a lot of the inconsistencies stem from the extensive lighting engine and the fact that a good amount of the content isn't freshly modeled but older GT content 'polished up' and put in GT5.

A lot of people complained when GT3 came out with less cars than GT2 (despite that I feel GT3 was the better game) and I think they were trying to avoid that this time around by bringing in old content simply because they couldn't model premium cars fast enough.

As to inconsistencies I've noticed: compared to GT:P the shadows are not as good, race track signs are not as detailed, and the grass on the side track isn't quite as lush. There's also screen tearing and some pop in issues, most of which you'll never actually notice if you're paying attention to the race with the exception of a few particular tracks. I have a feeling that these things may have been due to PD cutting some of the visuals down to keep the 3d mode running decently. Who knows?

Or I could be completely wrong and it might just be Yamauchi-san couldn't choose between his babies



The car physics in Forza when set to sim mode are good, but honestly they don't do it nearly as well as GT5 set to complete simulation mode. Great game... TBH I'm really surprised it didn't sell better.


Anyways... enough about Forza, this is a gt5 thread.
Gonna take my brand new 1971 Mach1 out tomorrow and snap some pics for y'all, got it in a nice black and grabber blue with the aero kit
Yeah, it absolutely upsets me that Forza didn't sell any better. However, people who buy the X360 appear to really be more into the shooting type of stuff. We have to keep talking about Forza because I don't have a PS3 and cannot join in any discussions about GT5

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Haha I love reading his babble. The guy knows how to spin the wheel. He must work in marketing. I know it!
Cyg actually works in one of the most stressful IT jobs in the world somewhere up in Chicagoland. We need him though because he brings balance, and plus I love his pro-Xbox attitude. He is good at marketing though, and would be awesome if he also carried a pro-ATI attitude like you and me do.
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Old 12-05-2010, 01:57 PM   #225
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Haha I love reading his babble. The guy knows how to spin the wheel. He must work in marketing. I know it!
Indeed, but obvious troll is obvious.

I especially love the 'down 16% compared to GT4' and forgetting to mention that the ps3 has half the userbase then the ps2 did.

Or comparing a hardcore racing sim to piece of junk casual controllerless 'let's jump in our living room' game, instead of to something like Wii sports

If all the 'sdf' trolled 360 threads as hard as he tries we'd never ever have any decent threads around here.

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Originally Posted by amdgamer View Post
LOL, I just got back from EB/GS where I traded in 3 more games. While I was there, several nerds got into a GT5 vs. Forza 3 argument, which after a few minutes turned into a Halo Reach argument. There were basically talking about the things you just mentioned. I wonder whether Polyphony would have been able to rectify these issues by allowing GT5 to run natively in 720p instead of 1080p. After all, we are talking about one old ass GPU which is old and cannot perform the miracles that some on the SDF thinks it can do. Either way, I believe they were just ordered to release it the way it was as it could have been catastrophic if they missed the holiday season.
Hahaha, a real life nerd fight

You can force it into 720 mode, people have been saying it helps with the screen tearing a good bit. As to 'old ass gpu'... just remember the ps2. Games later in it's life improved graphics by more than a decent margin as developers figured out ways to use the hardware in ways in wasn't supposed to be used (GoW2 is a prime example)

I'm sure the ps3 and 360, hell even the Wii, probably still has some undiscovered little nugget of power hidden somewhere in them.

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Yeah, it absolutely upsets me that Forza didn't sell any better. However, people who buy the X360 appear to really be more into the shooting type of stuff. We have to keep talking about Forza because I don't have a PS3 and cannot join in any discussions about GT5
I don't mind talking about Forza... at least not with you because you don't troll games just because they aren't on 'your' system.

Also too bad you don't have a ps3 so I can whup your ass around the 'ring
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