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Xbox 360 owners "Defecting" to PS3 For Sequels?

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Old 11-05-2009, 07:59 PM   #16
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Originally Posted by KEEBS1984 View Post
And yes, those were very real reasons to pick up the PS3 copy over the 360 copy of Batman. Why wouldn't you buy the PS3 version if you owned both consoles?
1. controller (360 is just superior, just because)
2. achievements (better than trophies)
3. Netflix
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Old 11-05-2009, 08:29 PM   #17
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1. controller (360 is just superior, just because)
2. achievements (better than trophies)
3. Netflix
If you owned both systems why would you pick up the 360 version of Batman because of Netflix?

The other two are objectionable based on preference. I prefer the 360 controller, but I know other who are diehard for the PS3's. The same can probably be said for the achievements/trophies... I care for neither, personally.
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Old 11-05-2009, 08:58 PM   #18
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I bought Batman on 360 instead of PS3 because there is artifacting when you zoom in on glass surfaces on the PS3 version. No way I could handle that (even though there would be a total of 2 minutes worth of glass zooming in the whole game. and that's if you are really a big zoom guy)

Yes, I'm a whore.
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Old 11-06-2009, 03:31 AM   #19
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Let the SDF keep dreaming. Last month's NPD showed that 360 had twice as many games listed in top 10 than PS3... But who cares about reality...rite?
Completely ignoring the current 2:1 ratio of hardware If the PS3 was selling an equal amount of software, the Xbox 360 would be in serious trouble.
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Old 11-06-2009, 03:33 AM   #20
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After Alan Wake and GT5 come out(gt5 so I won't miss forza 3), I think I might sell off all my 360 kit and rebuy a few games for PS3.

I don't see anything exclusive coming that I'm really interested in. Would rather have a fleet of slims than my fleet of jaspers. They only do everything.
Is Alan Wake coming to PC? I'm in a similar position to you. With Microsoft's focus being on making former PS exclusive franchises multiplatform, with the exception of a few XBLA releases, the 360 has actually very little I've been interested in, that I can't get elsewhere.

I was contemplating selling up, but I don't want to lose all my XBLA content. I do also prefer the 360 online/achievements/controller which make me reluctant to sell.
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Old 11-06-2009, 03:36 AM   #21
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Alan Wake was born as a detective style DX10 tech demo into a 360 exclusive TPS.

The early screens looked like Silent Hill, the last stuff I saw looked like Gears in the great northwest.
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Old 11-06-2009, 10:17 AM   #22
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Alan Wake was born as a detective style DX10 tech demo into a 360 exclusive TPS.

The early screens looked like Silent Hill, the last stuff I saw looked like Gears in the great northwest.
That game is gonna be beautiful.
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Old 11-06-2009, 03:24 PM   #23
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Alan Wake is coming to PC and is rumored to be now DX11 optimized (as Kam said it was one of the original DX10 demos.)

How long has this one been in development I swear I remember the first trailers in 2005 or 2006.

Definitely a day 1 for me! PC all the way, time to make use of DX11 (hopefully I'll have my 5870 by then.)
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Old 11-06-2009, 04:35 PM   #24
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Where did you get this news Rail?

Last I heard it was looking like a PC no-go.
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Old 11-06-2009, 06:12 PM   #25
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Where did you get this news Rail?

Last I heard it was looking like a PC no-go.
Rummaging through forums a while back. It was rumored to still be in the pipelines for PC.

Microsoft is the publisher, they have no reason to keep it Xbox exclusive. Its a win on both platform for them.

The PC rumor is 3-6 months after the 360 release.

Plus, Remedy is a PC dev, they want a PC version. The DX11 optimization is also rumored, since MS needs stuff to pimp it out. Like, now!
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Old 11-06-2009, 06:17 PM   #26
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MS could give two shits less about DX11 on the PC.

I see it going the route of Halo, Fable and Gears.
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Old 11-06-2009, 06:21 PM   #27
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MS could give two shits less about DX11 on the PC.

I see it going the route of Halo, Fable and Gears.
I don't.

Not with Intel on the horizon.

Microsoft needs to get DX11 going. They can't afford the same crap with DX10.

This is how important DX11 is to Microsoft right - they are patching it into Windows Vista! What they refused to do to DX10 to XP (in hopes of forcing people to upgrade.)

DX11 might be their last chance at gaming API dominance! OpenCL (or whatever name the Open project goes by now) is already running on Larrabee!
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Old 11-06-2009, 07:33 PM   #28
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HI ALL, OK my fifth 360 died :cry ing: with that new E-74 ERROR MESSAGE. And I AM DONE for now or MAYBE longer; with that 360. I wrote to all my friends, dressed my avatar in funeral clothes and said goodbye. Then I looked at my first generation 80g; boosted to 250g playstation 2 game playing PS3. And not a problem ever sense. I HAVE A BANANA THAT LIKES TO BOUNCE........
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Old 11-06-2009, 10:18 PM   #29
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I don't.

Not with Intel on the horizon.

Microsoft needs to get DX11 going. They can't afford the same crap with DX10.

This is how important DX11 is to Microsoft right - they are patching it into Windows Vista! What they refused to do to DX10 to XP (in hopes of forcing people to upgrade.)

DX11 might be their last chance at gaming API dominance! OpenCL (or whatever name the Open project goes by now) is already running on Larrabee!
Have you seen OpenCL tools? Every game looks like Doom 3

Naw, MS cares about the DirextXBox. They've been dying to get that living room presence, and with some of the crap they added to Live they're moving ever toward it. As long as Xbox runs on DirectX libraries, that's all MS cares about.

How many "Microsoft Game Studios" games are on PC Rail?
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Old 11-07-2009, 10:29 AM   #30
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Originally Posted by railven View Post
Alan Wake is coming to PC and is rumored to be now DX11 optimized (as Kam said it was one of the original DX10 demos.)

How long has this one been in development I swear I remember the first trailers in 2005 or 2006.

Definitely a day 1 for me! PC all the way, time to make use of DX11 (hopefully I'll have my 5870 by then.)
Yeah it's gonna have been 5+ years in the making before it's released. That 360 must be a bitch to develop for
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