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Originally Posted by MikeRox
Are you saying the Doom 1 engine was poor? 
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By standards way back then it was great... The point I was making is that you can have all the imagination in the world but you are limited to what the engine can do... But I do admit that devs imagination have not increased/improved proportionally with the game engines...
Quote:
Originally Posted by MikeRox
You can have incredible level design without good visuals though. Just like controls are nothing to do with the level design. The multiplayer maps on Goldeneye are still IMO some of the finest designed levels ever conceived.
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I never really got into GE. IMHO the old skool game with innovative multiplayer, controls, grafix, etc was descent. That was the game that revolutionized online gaming...not doom