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Old 10-16-2007, 08:04 PM   #10
Ntruder
Defender of Sanity
 

Join Date: Jul 2007
Location: Wisconsin
Posts: 3,239
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Quote:
Originally Posted by oleviarules View Post
i agree with you on a lot of things being different. being a crappy sniper, it makes me happy when i'm playing alone. unfortunately the friends i often play with were very good to excellent snipers, and now they all hate it like you. it makes me happy that the sword has been changed, but the AR is waaay to powerful, especially because most engagements go something like this: i spawn, i see a guy, i start attacking him, i start getting peppered from a different direction, i kill the first guy, i die from the second. the AR simultaneously makes you very powerful (in that you have a weapon capable of killing someone relatively quickly) and very weak (because anyone can kill you just as quick). i'm glad i read your explanation on melee attacks cause that was seriously starting to piss me off. playing gears a lot made me accustomed to lag, but it wasn't making sense when i was hitting someone then dying myself, but no noticeable lag while shooting. spawning really needs to be changed on High Ground. it seems like everytime i play that with friends someone will be down at the beach with the snipe, only to be surrounded by three buys that just respawned.

and is it just me or does the battle rifle have less stick to it too?
The entire auto aim system has been "reduced" somewhat. There is less friction and magnetism over targets, so it doesn't help you steady your aim as much. What this does is steepens the learning curve for the weapons that require precision aim and basically causes people to turn down their sensitivity. I used to play at 8 or 9 in H2, now I play at 5 max.

And yes, the high ground spawns are horse shit. I've been standing IN the water with a sniper, and people spawn on that ledge behind me. By the time I switch my weapons, I'm already dead. 99% of the map is in front of me, and 1% behind, and it spawns them in the 1% behind...
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