Quote:
Originally Posted by Eric1971
I read most of your review and to me it just seems like you are upset because it is different than H2. Well, that is because it is not H2, it is H3. You contradict yourself by saying the skill has been taken out of the game, however you are upset because the sniper rifle takes more skill to use. You are upset because people can see when you are carrying the sword, but actually that rewards people for paying attention and it makes sense that you would be able to see what weapons someone is carrying. You can always go back to H2, but I think if you play H3 long enough, you will adapt. There is still skill involved, it is just different skill in some cases.
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You're completely misconstruing everything I said. You think that the phrase "it takes more skill" justifies a weapon that sucks? I'm not saying "its too hard for me." I have adapted, I typically win and typically lead my team, but its not as fun, thats my whole point. I don't use the sword now because its worthless and its not fun. I hardly use the sniper now because its hardly an advantage. Now I kill the sword guy and leave his sword on the ground. I kill the sniper and I leave his sniper laying on the ground. Its not as fun. You didn't understand any of what I said. Yes, you are rewarded for seeing the sword on his hip, but it doesn't matter because in the time it takes for him to draw the sword and lunge, you can easily kill him. Sword=worthless. I'm not "mad because they can see the sword." I am explaining how overboard they went with "balance" and how it has negatively impacted the game as a whole.